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Stardew Valley: speed up rules creation by 4% #2371
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black-sliver
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ArchipelagoMW:main
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black-sliver:sdv-rule-combination-speedup
Oct 27, 2023
Merged
Stardew Valley: speed up rules creation by 4% #2371
black-sliver
merged 5 commits into
ArchipelagoMW:main
from
black-sliver:sdv-rule-combination-speedup
Oct 27, 2023
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No class should ever inherit from And, Or, False_ or True_ and isinstance is not free. Sadly there is no cheap way to forbid inheritance, but it was tested using metaclass.
ScootyPuffJr1
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is: refactor/cleanup
Improvements to code/output readability or organizization.
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Oct 26, 2023
Local variable is a bit faster than fetching type again
Berserker66
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Oct 27, 2023
agilbert1412
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Oct 27, 2023
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Looks good.
FlySniper
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Nov 14, 2023
* Stardew Valley: speed up rules creation by 4% No class should ever inherit from And, Or, False_ or True_ and isinstance is not free. Sadly there is no cheap way to forbid inheritance, but it was tested using metaclass. * Stardew Valley: save calls to type() Local variable is a bit faster than fetching type again * Stardew Valley: save calls to True_() and False_(), also use 'in' operator * Stardew Valley: optimize And and Or simplification * Stardew Valley: optimize logic constructors
Jouramie
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Feb 28, 2024
* Stardew Valley: speed up rules creation by 4% No class should ever inherit from And, Or, False_ or True_ and isinstance is not free. Sadly there is no cheap way to forbid inheritance, but it was tested using metaclass. * Stardew Valley: save calls to type() Local variable is a bit faster than fetching type again * Stardew Valley: save calls to True_() and False_(), also use 'in' operator * Stardew Valley: optimize And and Or simplification * Stardew Valley: optimize logic constructors
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No class should ever inherit from And, Or, False_ or True_ and isinstance is not free. Sadly there is no cheap way to forbid inheritance, but it was tested using metaclass.
What is this fixing or adding?
Speed up overall rule creation in Stardew Valley by ~4%, hopefully without interfering with upstream changes.
How was this tested?
Unittests and verifying that no class inherits from Or, And, True_ or False_