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SM: 0.4.2 broken quick save and reload fix #2204

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merged 228 commits into from
Sep 22, 2023

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lordlou
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@lordlou lordlou commented Sep 22, 2023

What is this fixing or adding?

fixed quick save and reload checksum so that game wont delete the save
also disabled automatic backup saves and updated docs
See lordlou/SMBasepatch@a124214 for ASM fix.

How was this tested?

Tested that generated games without the fix had their current save deleted by the game whenever I used the fast save and reload. Verified the fix by testing each of the 3 save slots and using the fast save and reload both before and after having used a saving station different from the starting location (used Reset to verify saves were really there to prevent false positive by RAM state).

lordlou added 30 commits August 9, 2021 23:32
…VariaRandomizer's rules, items, locations and accessPoint (as regions)
…se (fills ROM item table)

This is dependant on modifications done to sm_randomizer_rom project
- player name inject in ROM and get in client
- end game get from ROM in client
- send self item to server
- add player names table in ROM
…ition of an array of it (required to generation more than one SM world, which is still fails but is better)
- fixed seeded generation
- fixed broken logic when more than one SM world
- added missing rules for inter-area transitions
- added basic patch presence for logic
- added DoorManager init call to reflect present patches for logic
- moved CollectionState addition out of BaseClasses into SM world
- added condition to apply progitempool presorting only if SM world is present
- set Bosses item id to None to prevent them going into multidata
- now use get_game_players
…VariaRandomizer's rules, items, locations and accessPoint (as regions)
…se (fills ROM item table)

This is dependant on modifications done to sm_randomizer_rom project
- player name inject in ROM and get in client
- end game get from ROM in client
- send self item to server
- add player names table in ROM
…ition of an array of it (required to generation more than one SM world, which is still fails but is better)
also disabled automatic backup saves and updated docs
@Berserker66 Berserker66 merged commit 5e46967 into ArchipelagoMW:main Sep 22, 2023
@ThePhar ThePhar added the is: bug/fix Issues that are reporting bugs or pull requests that are fixing bugs. label Oct 17, 2023
FlySniper pushed a commit to FlySniper/Archipelago that referenced this pull request Nov 14, 2023
Jouramie pushed a commit to Jouramie/Archipelago that referenced this pull request Feb 28, 2024
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3 participants