DLC Quest: Fix code structure, typos, poor code quality #2066
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What is this fixing or adding?
I got tired of receiving emotional damage every time I laid eyes on the DLC Quest code. So I did something about it.
Added a bunch of tests to make sure I don't break anything during refactoring
Huge cleanup in the Regions file, extract methods, remove code duplicate, fix typos, fix variable naming conventions, etc.
Small cleanup in other places, minor stuff just what was needed for Regions
How was this tested?
Ran my own new tests before and after, also ran the global tests for the whole project.
I also generated a couple of games, alone and with other yamls, even though it theoretically shouldn't be necessary