Stardew Valley: Fixed Leo's Treehouse being randomized too aggressively #1992
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What is this fixing or adding?
Leo's TreeHouse is an entrance that only opens after unlocking Ginger Island, meeting Leo, and earning 6 hearts with him. Therefore, in the randomizer, this entrance requires progression items.
This change fixes a bug where the entrance was randomized under the "Non-progression" setting. It is now correctly under the "Buildings" setting
Additional fix for a very unlikely entrance randomizer softlock: Void Mayonnaise can be fished from the witch's swamp, and this has been added in logic to avoid problems with obtaining void eggs making an infinite loop there
How was this tested?
Ran the automated tests and checked the result of randomization. Generate a few manual multiworlds