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lufia2ac: use an appropriate dungeon sprite and battle theme for each boss #1914

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merged 1 commit into from
Jun 30, 2023

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el-u
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@el-u el-u commented Jun 29, 2023

What is this fixing or adding?

When the boss option is used to change the encounter on the final floor, a matching dungeon sprite will now be loaded instead of the Master's sprite. The music during the fight will also match the battle theme used for that boss during the main game.

Aside from being visually consistent, this has the additional advantage that players who selected mystery bosses can now see which kind of foe they are about to encounter, and can thus change their equipment accordingly before starting to fight.

How was this tested?

See screenshots.

If this makes graphical changes, please attach screenshots.

AP_07758176404715800194_P1_Player1_026 AP_07758176404715800194_P1_Player1_021 AP_07758176404715800194_P1_Player1_024 AP_07758176404715800194_P1_Player1_025

@ThePhar ThePhar added the is: enhancement Issues requesting new features or pull requests implementing new features. label Jun 30, 2023
@ThePhar ThePhar merged commit 51a639c into ArchipelagoMW:main Jun 30, 2023
@el-u el-u deleted the lufia2ac-main branch June 30, 2023 07:01
FlySniper pushed a commit to FlySniper/Archipelago that referenced this pull request Nov 14, 2023
Jouramie pushed a commit to Jouramie/Archipelago that referenced this pull request Feb 28, 2024
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