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Witness: Fix one of the hints not being a Haiku (seriously) (#2123)
I hope this gets a prize for "Most irrelevant PR in AP history" Explanation: When changing the hint system on the client side to be able to auto-wrap, decisions were made about which line breaks were still explicitly important, with most of them being removed. This hint was somewhat devalued in the process. -. --- - .... .. -. --. translates to "Nothing", which I thought was the entirety of the joke. However, the line breaks were actually also important, because: dash dot, dash dash dash, dash, dot dot dot dot, dot dot, dash dot, dash dash dot is a Haiku! And the hint's creator (oddGarrett I believe) said this was specifically part of the creative vision for this joke hint. They said it's fine, I don't need to change it, but I couldn't let that stand. So, the explicit line breaks for this joke hint are back.
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worlds/witness/hints.py

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Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
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"You can do it!",
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"I believe in you!",
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"The person playing is cute. <3",
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"dash dot, dash dash dash, dash, dot dot dot dot, dot dot, dash dot, dash dash dot",
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"dash dot, dash dash dash,\ndash, dot dot dot dot, dot dot,\ndash dot, dash dash dot",
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"When you think about it, there are actually a lot of bubbles in a stream.",
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"Never gonna give you up\nNever gonna let you down\nNever gonna run around and desert you",
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"Thanks to the Archipelago developers for making this possible.",

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