Releases: All-Cups/aicup22
Releases Β· All-Cups/aicup22
v1.2.5
v1.2.3
v1.2.2
v1.2.1
- Player and bot ids are now randomly shuffled
- Increased Staff
rounds_per_second
to 15 and decreasedspread
to 15 bot_strength >= 3
adds simple avoiding projectiles bot behavior- Fixed shown tick in the app
- Added alternative C++ client using
std::variant
instead of abstract classes for variadic types - Added clang compiler option for C++
v1.2.0
- fixed occasional server crash
- show current alive teams/units count
- show player tags above units (togglable with
N
key) - show cursor coordinates in schematic mode (togglable with
C
key) - handle multiline
PlacedText
and fix its size & alignment - view speed control
- improved camera following the unit
U
hotkey to toggle drawing data sent through debug interface
v1.1.1
v1.1.0
- antialias is now turned off by default (app was crashing with it for some users)
- fixed debug interface placed text alignment
- fixed loot (and other things) not visible inside the unit, but not in the view sector
- highlight player of the followed unit in the scoreboard
- added
--fullscreen
,--window-width/--window-height
,--start-paused
options to the app - new client versions also receive displayed tick in
debug_update
method - automatic follow units in the beginning of viewing the game and when currently followed unit dies
- click on player score will cycle through player's units to follow