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Use correct TextureViewDimension for single array layer#1

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AlexEne merged 1 commit intoAlexEne:masterfrom
mitchmindtree:alexene-wgpu-0.8-viewdim
Jun 3, 2021
Merged

Use correct TextureViewDimension for single array layer#1
AlexEne merged 1 commit intoAlexEne:masterfrom
mitchmindtree:alexene-wgpu-0.8-viewdim

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This fixes a validation error in the wgpu_image_sequence example caused by a mismatch between D2Array and D2 view dimensions.

@AlexEne AlexEne merged commit e09a4f4 into AlexEne:master Jun 3, 2021
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