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refactor!: Rename accesskit_winit::Adapter::on_event to `process_ev…
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…ent` (#307)
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DataTriny authored Nov 4, 2023
1 parent eed2e23 commit 6fbebde
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Showing 6 changed files with 42 additions and 44 deletions.
61 changes: 32 additions & 29 deletions platforms/winit/examples/simple.rs
Original file line number Diff line number Diff line change
Expand Up @@ -177,37 +177,40 @@ fn main() -> Result<(), impl std::error::Error> {
event_loop.set_control_flow(ControlFlow::Wait);

match event {
Event::WindowEvent { event, .. } if adapter.on_event(&window, &event) => match event {
WindowEvent::CloseRequested => {
event_loop.exit();
}
WindowEvent::KeyboardInput {
event:
KeyEvent {
logical_key: virtual_code,
state: ElementState::Pressed,
..
},
..
} => match virtual_code {
Key::Named(winit::keyboard::NamedKey::Tab) => {
let mut state = state.lock().unwrap();
let new_focus = if state.focus == BUTTON_1_ID {
BUTTON_2_ID
} else {
BUTTON_1_ID
};
state.set_focus(&adapter, new_focus);
}
Key::Named(winit::keyboard::NamedKey::Space) => {
let mut state = state.lock().unwrap();
let id = state.focus;
state.press_button(&adapter, id);
Event::WindowEvent { event, .. } => {
adapter.process_event(&window, &event);
match event {
WindowEvent::CloseRequested => {
event_loop.exit();
}
WindowEvent::KeyboardInput {
event:
KeyEvent {
logical_key: virtual_code,
state: ElementState::Pressed,
..
},
..
} => match virtual_code {
Key::Named(winit::keyboard::NamedKey::Tab) => {
let mut state = state.lock().unwrap();
let new_focus = if state.focus == BUTTON_1_ID {
BUTTON_2_ID
} else {
BUTTON_1_ID
};
state.set_focus(&adapter, new_focus);
}
Key::Named(winit::keyboard::NamedKey::Space) => {
let mut state = state.lock().unwrap();
let id = state.focus;
state.press_button(&adapter, id);
}
_ => (),
},
_ => (),
},
_ => (),
},
}
}
Event::UserEvent(ActionRequestEvent {
request:
ActionRequest {
Expand Down
9 changes: 6 additions & 3 deletions platforms/winit/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -74,9 +74,12 @@ impl Adapter {
Self { adapter }
}

#[must_use]
pub fn on_event(&self, window: &Window, event: &WindowEvent) -> bool {
self.adapter.on_event(window, event)
/// Allows reacting to window events.
///
/// This must be called whenever a new window event is received
/// and before it is handled by the application.
pub fn process_event(&self, window: &Window, event: &WindowEvent) {
self.adapter.process_event(window, event);
}

pub fn update(&self, update: TreeUpdate) {
Expand Down
4 changes: 1 addition & 3 deletions platforms/winit/src/platform_impl/macos.rs
Original file line number Diff line number Diff line change
Expand Up @@ -39,13 +39,11 @@ impl Adapter {
}
}

pub fn on_event(&self, _window: &Window, event: &WindowEvent) -> bool {
pub fn process_event(&self, _window: &Window, event: &WindowEvent) {
if let WindowEvent::Focused(is_focused) = event {
if let Some(events) = self.adapter.update_view_focus_state(*is_focused) {
events.raise();
}
}

true
}
}
4 changes: 1 addition & 3 deletions platforms/winit/src/platform_impl/null.rs
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,5 @@ impl Adapter {

pub fn update_if_active(&self, _updater: impl FnOnce() -> TreeUpdate) {}

pub fn on_event(&self, _window: &Window, _event: &WindowEvent) -> bool {
true
}
pub fn process_event(&self, _window: &Window, _event: &WindowEvent) {}
}
4 changes: 1 addition & 3 deletions platforms/winit/src/platform_impl/unix.rs
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@ impl Adapter {
}
}

pub fn on_event(&self, window: &Window, event: &WindowEvent) -> bool {
pub fn process_event(&self, window: &Window, event: &WindowEvent) {
match event {
WindowEvent::Moved(outer_position) => {
let outer_position: (_, _) = outer_position.cast::<f64>().into();
Expand Down Expand Up @@ -85,7 +85,5 @@ impl Adapter {
}
_ => (),
}

true
}
}
4 changes: 1 addition & 3 deletions platforms/winit/src/platform_impl/windows.rs
Original file line number Diff line number Diff line change
Expand Up @@ -38,7 +38,5 @@ impl Adapter {
}
}

pub fn on_event(&self, _window: &Window, _event: &WindowEvent) -> bool {
true
}
pub fn process_event(&self, _window: &Window, _event: &WindowEvent) {}
}

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