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CHANGELOG.md

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [0.4.0] - 2021-11-15
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### Added
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- Added `flags` to the `gameinfo` schema to signal to the front-end various features that may need special support. See documentation for details.d
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- Added `flags` to the `gameinfo` schema to signal to the front-end various features that may need special support. See documentation for details.
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- Added Abande, with move generation and AI.
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- Added Attangle, with move generation and AI.
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- Added Ordo, with move generation and very, very slow AI (need to optimize move generation).
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- Added Cephalopod, with move generation and AI (and snubsquare board).
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- Added Lines of Action. It's the 9x9 black hole variant, with an optional Scrambled Eggs initial layout. Supports move generation and stupid AI.
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- Added Pikemen, with move generation and brain-dead AI.
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- Added Ordo, with move generation and very, very slow AI (need to optimize move generation).
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- Added Attangle, with move generation and AI.
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## [0.3.0] - 2021-11-12
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package.json

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{
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"name": "@abstractplay/gameslib",
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"version": "0.3.0",
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"version": "0.4.0",
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"description": "TypeScript implementations of the core Abstract Play games, intended to be wrapped by the front- and backends",
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"main": "build/index.js",
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"types": "build/index.d.ts",

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