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Jacynth: Fix bug when deck is empty
Production Server CI #744: Commit caac4ee pushed by Perlkonig
December 31, 2024 19:01 2m 17s main
December 31, 2024 19:01 2m 17s
Jacynth: Fix bug when deck is empty
Dev Server CI #1868: Commit caac4ee pushed by Perlkonig
December 31, 2024 19:01 2m 12s develop
December 31, 2024 19:01 2m 12s
Pigs2: Clarify initial instructions.
Production Server CI #743: Commit 603a203 pushed by Perlkonig
December 29, 2024 21:53 2m 8s main
December 29, 2024 21:53 2m 8s
Pigs2: Clarify initial instructions.
Dev Server CI #1867: Commit 603a203 pushed by Perlkonig
December 29, 2024 21:53 2m 15s develop
December 29, 2024 21:53 2m 15s
Pigs2: Fix cut-off string in area label
Production Server CI #742: Commit 1ef44d7 pushed by Perlkonig
December 29, 2024 21:48 2m 2s main
December 29, 2024 21:48 2m 2s
Pigs2: Fix cut-off string in area label
Dev Server CI #1866: Commit 1ef44d7 pushed by Perlkonig
December 29, 2024 21:48 2m 26s develop
December 29, 2024 21:48 2m 26s
Pigs2 going live
Dev Server CI #1865: Commit 41d868e pushed by Perlkonig
December 29, 2024 21:38 2m 13s develop
December 29, 2024 21:38 2m 13s
Jacynth: Add adjacency rule
Production Server CI #741: Commit 2913554 pushed by Perlkonig
December 29, 2024 20:20 2m 14s main
December 29, 2024 20:20 2m 14s
Jacynth: Add adjacency rule
Dev Server CI #1864: Commit 2913554 pushed by Perlkonig
December 29, 2024 20:19 2m 25s develop
December 29, 2024 20:19 2m 25s
Pigs2: Add special moves to chat log. I think we're actually close!
Dev Server CI #1863: Commit bf0fbc8 pushed by Perlkonig
December 29, 2024 17:17 2m 11s develop
December 29, 2024 17:17 2m 11s
Moon squad going live. Revamp pigs2 to process special moves.
Production Server CI #740: Commit a675a7e pushed by Perlkonig
December 29, 2024 16:16 2m 6s main
December 29, 2024 16:16 2m 6s
Moon squad going live. Revamp pigs2 to process special moves.
Dev Server CI #1862: Commit a675a7e pushed by Perlkonig
December 29, 2024 16:13 2m 19s develop
December 29, 2024 16:13 2m 19s
Pigs2: I hate all these little commits, but simultaneous games are ha…
Dev Server CI #1861: Commit fa0bca8 pushed by Perlkonig
December 28, 2024 21:52 2m 11s develop
December 28, 2024 21:52 2m 11s
Pigs2: Try not checking for partial and just ignoring blank moves ent…
Dev Server CI #1860: Commit d90f014 pushed by Perlkonig
December 28, 2024 20:34 2m 15s develop
December 28, 2024 20:34 2m 15s
Pigs2: Hopeful fix to rendering issue
Dev Server CI #1859: Commit 2d1a0d5 pushed by Perlkonig
December 28, 2024 20:17 2m 13s develop
December 28, 2024 20:17 2m 13s
Pigs2: Something weird is happening with the render partway through t…
Dev Server CI #1858: Commit 196fc98 pushed by Perlkonig
December 28, 2024 19:13 2m 12s develop
December 28, 2024 19:13 2m 12s
Pigs2: Fix blocking validation issue and try to clean up render
Dev Server CI #1857: Commit 06218c0 pushed by Perlkonig
December 28, 2024 18:53 2m 10s develop
December 28, 2024 18:53 2m 10s
December 27, 2024 16:38 2m 2s
December 27, 2024 16:38 2m 11s
Camelot: Removed a silly bit of redundancy.
Production Server CI #738: Commit cfe492c pushed by ypaul21
December 26, 2024 05:36 2m 14s main
December 26, 2024 05:36 2m 14s
Camelot: Removed a silly bit of redundancy.
Dev Server CI #1855: Commit cfe492c pushed by ypaul21
December 25, 2024 17:58 2m 7s develop
December 25, 2024 17:58 2m 7s
Camelot: Fixed bug where the knight's charge accidentally exited earl…
Dev Server CI #1854: Commit f41296d pushed by ypaul21
December 25, 2024 17:41 2m 9s develop
December 25, 2024 17:41 2m 9s
dep_update_prod
Production Server CI #737: Repository dispatch triggered by Perlkonig
December 25, 2024 17:19 4m 26s
December 25, 2024 17:19 4m 26s
Silly lint miss
Dev Server CI #1853: Commit 72501f7 pushed by Perlkonig
December 22, 2024 16:23 2m 27s develop
December 22, 2024 16:23 2m 27s
Moonsquad: Fix check issue
Dev Server CI #1852: Commit ce169b5 pushed by Perlkonig
December 22, 2024 16:13 1m 48s develop
December 22, 2024 16:13 1m 48s