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We should be able to rotate and transform these.
As a minimum, we should support native types (i.e. Eigen::Vector4d), but should we also have an abstraction for homogeneous quantities?
Eigen::Vector4d
The text was updated successfully, but these errors were encountered:
We should implement both features.
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We should be able to rotate and transform these.
As a minimum, we should support native types (i.e.
Eigen::Vector4d
), but should we also have an abstraction for homogeneous quantities?The text was updated successfully, but these errors were encountered: