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class AmmoParams extends Object; | ||
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var float KillInitialAmmoMult; | ||
var bool bResuppliesFromPack; | ||
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defaultproperties | ||
{ | ||
KillInitialAmmoMult=0.34f | ||
bResuppliesFromPack=True | ||
} |
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//============================================================================= | ||
// Ammo_Chaff. The smoke that can extinguish fires. | ||
// | ||
// by Logan "BlackEagle" Richert. | ||
// uses code by Nolan "Dark Carnivour" Richert. | ||
// Copyright� 2011 RuneStorm. All Rights Reserved. | ||
//============================================================================= | ||
class Ammo_G51Grenades extends BallisticAmmo; | ||
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defaultproperties | ||
{ | ||
MaxAmmo=3 | ||
InitialAmount=2 | ||
ItemName="G51 Grenades" | ||
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Begin Object Class=AmmoParams Name=ArenaParams | ||
KillInitialAmmoMult=0.51f | ||
End Object | ||
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Begin Object Class=AmmoParams Name=ClassicParams | ||
KillInitialAmmoMult=0.51f | ||
End Object | ||
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Begin Object Class=AmmoParams Name=RealismParams | ||
KillInitialAmmoMult=0.0f | ||
End Object | ||
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Begin Object Class=AmmoParams Name=TacticalParams | ||
KillInitialAmmoMult=0.0f | ||
End Object | ||
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Params[0]=ArenaParams | ||
Params[1]=ClassicParams | ||
Params[2]=RealismParams | ||
Params[3]=TacticalParams | ||
} |
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