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mtb-zossebart.brf
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#
# mountainbike profile by zossebart
# v1.2.3
# see https://github.com/zossebart/brouter-mtb for information and releases
#
# CAUTION! always ride carefully, routing data and/or route calculation might not be accurate and safe at all times!
#
---context:global # following code refers to global config
# generate a bike route
assign validForBikes = true
assign validForCars = false
assign validForFoot = false
# Locus nav interface flags
assign mtb_hard_factor = 0 # %mtb_hard_factor% | Difficulty of the route | [0=easy, 1=moderate, 2=demanding, 3=hard, 4=extreme/uncompromising]
assign is_wet = false # %is_wet% | Choose a safer route in wet conditions | boolean
assign allow_ferries = false # %allow_ferries% | Allow ferries | boolean
assign allow_steps = true # %allow_steps% | Allow steps | boolean
assign use_uncertain_gates = false # %use_uncertain_gates% | Route through gates with no access info (might be locked) | boolean
# the global elevation parameters
assign downhillcost = max 0 ( sub 30 ( multiply mtb_hard_factor 10 ) )
assign downhillcutoff = 4
assign uphillcost = max 0 ( sub 40 ( multiply mtb_hard_factor 15 ) )
assign uphillcutoff = 1.5
# elevation filtering parameters (tbd: optimized settings)
assign elevationpenaltybuffer = 5
assign elevationmaxbuffer = 10
assign elevationbufferreduce = 0
# +++ Kinematic model parameters (travel time computation)
assign totalMass = 100 # %totalMass% | Mass (in kg) of the bike + biker, for travel time computation | number
assign maxSpeed = 35 # %maxSpeed% | Absolute maximum speed (in km/h), for travel time computation | number
assign S_C_x = 0.75 # %S_C_x% | Drag coefficient times the reference area (in m^2), for travel time computation | number
assign C_r = 0.02 # %C_r% | Rolling resistance coefficient (dimensionless), for travel time computation | number
assign bikerPower = 180 # %bikerPower% | Average power (in W) provided by the biker, for travel time computation | number
assign turnInstructionMode = 1 # %turnInstructionMode% | Mode for the generated turn instructions | [0=none, 1=auto-choose, 2=locus-style, 3=osmand-style, 4=comment-style, 5=gpsies-style, 6=oruxmaps-style]
assign turnInstructionRoundabouts = true # %turnInstructionRoundabouts% | Set to "false" to avoid generating special turning instructions for roundabouts | boolean
assign turnInstructionCatchingRange = 4
# ++++++++++++++++++++++++++++++++++++++ some global defines for finetuning
assign voiceprio = 2 # 1: all ways have the same prio (max instructions)
# 2: mtb prio, more instructions on different small way types
assign mj_rd_penalty = 0.5 # additional penalty for major roads for finetuning
assign construction_penalty = 3 # penalty for roads in construction (oftentimes rideable by mtb)
assign steps_penalty = max 0 ( sub 15 ( multiply mtb_hard_factor 5 ) )
# penalty for steps
assign steps_ramp_uh_penalty = 5 # penalty for uphill steps with a ramp (might be smaller than default steps penalty)
assign steps_ramp_dh_penalty = 2 # penalty for downhill steps with a ramp (even smaller than uphill ramp)
assign ferry_penalty = if allow_ferries # penalty for ferries
then 2000
else 100000
assign private_penalty = 6 # penalty for private ways and nodes
assign bicycle_no_penalty = 5 # penalty for ways and nodes with bicycle=no
assign slippery_muddy_penalty = if is_wet # penalty for unpaved roads and tracks, which are tricky to ride when wet
then 2
else 0
assign ford_penalty = max 0 ( sub 15 ( multiply mtb_hard_factor 8 ) )
# penalty for fords (you might not want to get your feet wet ;-) )
assign isbike_reduce = 0.7 # penalty reduction for major roads with a cycleway
assign isfoot_reduce = 0.9 # penalty reduction for major roads with a footway or sidewalk
# +++ special downhill parameters
assign considerdownhill = true # use special penalties for downhills? (enables/disables below parameters)
assign dh_penalty = max 0 ( add 2.0 ( multiply mtb_hard_factor 0.5 ) )
# additional penalty for undesired downhills (e.g. major roads)
assign dh_difficult_penalty = max 0 ( sub 10 ( multiply mtb_hard_factor 1 ) )
# additional downhill penalty for ways with high difficulty (mtb/sac_scale)
assign dh_use_tracks = lesser mtb_hard_factor 0
# use less penalty for downhill tracks than for other waytypes? (0/1)
# enables/disables dh_track_penalty
assign dh_track_penalty = multiply 0.75 dh_penalty
# percentage of reduced downhill penalty for tracks
# +++ special uphill parameters
assign consideruphill = true # use special penalties for uphills? (enables/disables below parameters)
assign uh_penalty = max 0 ( sub 2.5 ( multiply mtb_hard_factor 0.25 ) )
# additional penalty for undesired uphills (e.g. paths)
assign uh_difficult_penalty = max 0 ( sub 10 ( multiply mtb_hard_factor 1 ) )
# additional uphill penalty for ways with high difficulty (mtb/sac_scale or mtb_scale_uphill)
# ------------------------------------------- global defines end
---context:way # following code refers to way-tags
# classifier constants
assign classifier_none = 1
assign classifier_ferry = 2
#
# pre-calculate some logical expressions
#
#
# does the road have a footway or sidewalk?
#
assign has_sidewalk = not ( or sidewalk= sidewalk=no|none )
assign has_footway = not ( or footway= footway=no|none )
assign has_foot = or has_sidewalk has_footway
#
# does the road have a cycleway?
#
assign cycle = not ( or cycleway= cycleway=no|none|proposed )
assign l_cycle = not ( or cycleway:left= cycleway:left=no )
assign r_cycle = not ( or cycleway:right= cycleway:right=no )
assign has_cycleway = or cycle ( or l_cycle r_cycle )
#
# is it a low-speed highway?
#
assign islowspeed = if maxspeed=10|20|30
then true
else false
#
# is it a high-speed highway?
#
assign ishighspeed = if maxspeed=60|70|80|90|100|110|120|130|rural
then true
else false
#
# are there multiple lanes on the highway?
#
assign ismultilane = if lanes=
then false
else if lanes=1|1.5|2
then false
else true
#
# assign the penalty reduction for roads with sidewalks or cycleways
#
assign penalty_reduce = if has_cycleway
then isbike_reduce
else if has_foot
then isfoot_reduce
else 1
#
# is the road paved or unpaved?
#
assign ispaved = surface=paved|asphalt|concrete|paving_stones|grass_paver|metal|wood|compacted
assign isunpaved = not ( or surface= ispaved )
#
# is the surface potentially slippery or muddy when it's wet?
#
assign surfacebadwhenwet = and isunpaved ( not surface=compacted|fine_gravel )
assign highwaybadwhenwet = or highway=path ( or tracktype=grade5|grade4 highway=bridleway )
assign isbadwhenwet = or surfacebadwhenwet highwaybadwhenwet
assign any_cycleroute = or route_bicycle_icn=yes ( or route_bicycle_ncn=yes ( or route_bicycle_rcn=yes route_bicycle_lcn=yes ) )
#
# get the inclination (up=1, down=-1, unknown=0)
#
assign inclination =
if incline=
then 0
else if incline=yes|up|5%|8%|10%|15%|20%|25%|30%
then if reversedirection=yes
then -1
else 1
else if incline=down|-5%|-8%|-10%|-15%|-20%|-25%|-30%
then if reversedirection=yes
then 1
else -1
else 0
#
# precalculate steps penaltys
#
assign steps_uh_penalty =
if not allow_steps
then 99999
else if or ramp:stroller=yes ramp:bicycle=yes
then steps_ramp_uh_penalty
else multiply 1.2 ( add uh_penalty steps_penalty ) # boost steps uphill penalty even more
assign steps_dh_penalty =
if not allow_steps
then 99999
else if or ramp:stroller=yes ramp:bicycle=yes
then steps_ramp_dh_penalty
else add dh_penalty steps_penalty
#
# base penalties for roadtypes
#
assign hw_penalty =
if highway=motorway|motorway_link then 9999
else if highway=proposed then 9999
else if highway=construction then construction_penalty
else 0
assign hw_major_penalty =
multiply if islowspeed # reduce the penalty if the speedlimit is low
then 0.75
else 1
multiply max 1 ( multiply ishighspeed 1.2 ) # rise the penalty if the speedlimit is high
multiply max 1 ( multiply ismultilane 1.2 ) # rise the penalty if there are more than 2 lanes
if highway=trunk|trunk_link then add mj_rd_penalty 10
else if highway=primary|primary_link then add mj_rd_penalty 6.0
else if highway=secondary|secondary_link then add mj_rd_penalty 2.6
else if highway=tertiary|tertiary_link then add mj_rd_penalty 2.3
else if highway=unclassified then add mj_rd_penalty 2.2
else 0
assign hw_minor_penalty =
multiply max 1 ( multiply ishighspeed 1.2 ) # rise the penalty if the speedlimit is high
multiply max 1 ( multiply ismultilane 1.2 ) # rise the penalty if there are more than 2 lanes
if highway=residential then 1.2
else if highway=service then 1.1
else if highway=living_street then 1.1
else if highway=pedestrian then 1.1
else if highway=footway then 1.1
else 0
#
# additional penalties for other road attributes
#
assign mtb_sac_penalty =
max 0
multiply
( sub 1 ( multiply mtb_hard_factor 0.25 ) )
(
if ( or mtb:scale=3|2+ sac_scale=demanding_mountain_hiking ) then 2
else if ( or mtb:scale=4 sac_scale=alpine_hiking ) then 4
else if ( or mtb:scale=5 sac_scale=demanding_alpine_hiking ) then 50
else if ( or mtb:scale=6 sac_scale=difficult_alpine_hiking ) then 100
else 0
)
assign mtb_uh_penalty = #(supported since 1.4.4)
max 0
multiply
( sub 1 ( multiply mtb_hard_factor 0.25 ) )
(
if mtb:scale:uphill=3 then 2
else if mtb:scale:uphill=4 then 4
else if mtb:scale:uphill=5 then 50
else if mtb:scale=6 then 100
else 0
)
assign tracktype_penalty =
max 0
multiply
( sub 1 ( multiply mtb_hard_factor 0.5 ) )
(
if tracktype=grade5 then 0.2
else 0
)
assign traffic_penalty =
multiply
0.3
(
if estimated_traffic_class=2 then 1
else if estimated_traffic_class=3 then 2
else if estimated_traffic_class=4 then 3
else if estimated_traffic_class=5 then 4
else if estimated_traffic_class=6 then 5
else if estimated_traffic_class=7 then 6
else 0
)
#
# implicit access here just from the motorroad tag
# (implicit access rules from highway tag handled elsewhere)
#
assign defaultaccess =
if access=
then ( not motorroad=yes )
else
(
if access=no
then false
else
(
if access=private
then false
else true
)
)
#
# calculate logical bike access
#
assign bikeaccess =
or
any_cycleroute
(
if bicycle=
then
(
if vehicle=
then defaultaccess
else
(
if vehicle=private|no
then false
else true
)
)
else
(
if not bicycle=private
then true
else false
)
)
#
# calculate logical foot access
#
assign footaccess =
or bikeaccess
or bicycle=dismount
if foot=
then defaultaccess
else not foot=private|no
#
# combine to penalty for access
#
assign access_penalty =
if bikeaccess
then
(
if bicycle=no # bike access granted from above, but check for bicycle=no
then bicycle_no_penalty # access with penalty for bicycle=no
else
(
if bicycle=dismount # bike access granted from above, but check for bicycle=dismount
then ( multiply 0.2 bicycle_no_penalty ) # access with penalty for bicycle=dismount
else 0
)
) # full bike access
else
(
if ( or access=private or bicycle=private or vehicle=private foot=private )
then private_penalty # access with penalty for private
else 100000 # absolutely no access
)
assign badoneway =
if reversedirection=yes then
if oneway:bicycle=yes then true
else if oneway= then junction=roundabout
else oneway=yes|true|1
else oneway=-1
assign onewaypenalty =
if ( badoneway ) then
(
if oneway:bicycle=no
then 0
else if or highway=cycleway and highway=path bicycle=designated
then 50
else 0.0
)
else 0.0
#
# combine additional penaltys which are common for flat, up and down ways
#
assign misc_penalty =
add access_penalty
add traffic_penalty
add onewaypenalty
add if ( not ford= ) then ford_penalty
else 0
add if trail_visibility=bad then 2
else
(
if trail_visibility=horrible then 5
else
(
if trail_visibility=no then 15
else 0
)
)
add if smoothness=impassable then 10
else 0
max 0 multiply ( sub 1 ( multiply mtb_hard_factor 0.3333 ) )
add if surfacebadwhenwet then slippery_muddy_penalty
else 0
add if highwaybadwhenwet then slippery_muddy_penalty
else 0
if surface=sand|mud then 3
else 0
#
# now assign the parameters for the routing engine (initialcost, turncost and flat/up/down costfactors)
#
assign turncost =
if highway=path|footway
then
(
if equal inclination -1 then 0
else 10
)
else
(
if highway=track then 50
else 150
)
#
# assign parameters for turn instruction generation
#
assign priorityclassifier =
if equal voiceprio 1 then 1
else if equal voiceprio 2
then if ( highway=motorway ) then 101
else if ( highway=motorway_link ) then 100
else if ( highway=trunk ) then 91
else if ( highway=trunk_link ) then 90
else if ( highway=primary ) then 88
else if ( highway=primary_link ) then 87
else if ( highway=secondary ) then 86
else if ( highway=secondary_link ) then 85
else if ( highway=tertiary ) then 84
else if ( highway=tertiary_link ) then 83
else if ( highway=unclassified ) then 82
else if ( highway=residential|living_street ) then 50
else if ( highway=service ) then 40
else if ( highway=road ) then 35
else if ( highway=cycleway ) then 30
else if ( highway=bridleway|track ) then 20
else if ( highway=footway|pedestrian ) then 17
else if ( highway=steps ) then 15
else if ( highway=path ) then 10
else 0
else 0
assign isroundabout = junction=roundabout
assign islinktype = highway=motorway_link|trunk_link|primary_link|secondary_link|tertiary_link
assign isgoodforcars =
if ( greater priorityclassifier 30 )
then true
else
(
if highway=residential|living_street|service
then true
else
(
if ( and highway=track tracktype=grade1 )
then true
else false
)
)
# ... encoded into a bitmask
assign classifiermask = add multiply isroundabout 4
add multiply islinktype 8
multiply isgoodforcars 16
#
# for any change in initialclassifier, initialcost is added once
#
assign initialclassifier =
if route=ferry then classifier_ferry
else classifier_none
assign initialcost =
if ( equal initialclassifier classifier_ferry ) then ferry_penalty
else 0
#
# costfactor for flat terrain
#
assign costfactor =
if and highway= not route=ferry then 100000
else
min 9999
add misc_penalty
add if ( and ( equal inclination 1 ) mtb_uh_penalty )
then
(
add
mtb_uh_penalty
(
if consideruphill then uh_difficult_penalty
else 0
)
)
else mtb_sac_penalty
add tracktype_penalty
max 1
if hw_penalty then hw_penalty
else if hw_major_penalty then hw_major_penalty
else if hw_minor_penalty then hw_minor_penalty
else if highway=path then 1
else if highway=steps
then
(
if equal inclination 1 then steps_uh_penalty
else
(
if equal inclination -1 then steps_dh_penalty
else
(
if reversedirection=yes then steps_dh_penalty
else steps_uh_penalty
)
)
)
else if highway=track|bridleway then 1
else if highway=cycleway then max 1 ( add 1.1 ( multiply mtb_hard_factor 0.1 ) )
else if route=ferry then 1 # ferries are handled through initialcost, so no need to add cosfactory here
else 40 # default for any other highway type not handled above
#
# costfactor for uphills
#
assign uphillcostfactor =
if consideruphill
then
(
if and highway= not route=ferry then 100000
else
min 9999
add misc_penalty
add if ( and ( equal inclination 1 ) mtb_uh_penalty )
then add uh_difficult_penalty mtb_uh_penalty
else
(
if mtb_sac_penalty then add uh_difficult_penalty mtb_sac_penalty
else 0
)
add if tracktype_penalty then add uh_difficult_penalty tracktype_penalty
else 0
max 1
if hw_penalty then hw_penalty
else if hw_major_penalty then multiply penalty_reduce hw_major_penalty
else if hw_minor_penalty then hw_minor_penalty
else if highway=path then uh_penalty
else if highway=steps # first try to use incline
then if equal inclination 1 then steps_uh_penalty
else if equal inclination -1 then steps_dh_penalty
else steps_uh_penalty # no incline tag, assume step is really uphill
else if highway=track then 1
else if highway=bridleway then 1.2
else if highway=cycleway then 1
else if route=ferry then 1 # ferries are handled through initialcost, so no need to add cosfactory here
else 40 # default for any other highway type not handled above
)
else 0 # no special handling for uphill selected, flat costfactor will be used instead
#
# costfactor for downhills
#
assign downhillcostfactor =
if considerdownhill
then
(
if and highway= not route=ferry then 100000
else
min 9999
add misc_penalty
add if ( and ( equal inclination 1 ) mtb_uh_penalty )
then
(
add if consideruphill then uh_difficult_penalty
else 0
mtb_uh_penalty
)
else
(
if mtb_sac_penalty then add dh_difficult_penalty mtb_sac_penalty
else 0
)
add if tracktype_penalty then add dh_difficult_penalty tracktype_penalty
else 0
max 1
if hw_penalty then add dh_penalty hw_penalty
else if hw_major_penalty then add dh_penalty hw_major_penalty
else if hw_minor_penalty then add dh_penalty hw_minor_penalty
else if highway=path then 1
else if highway=steps # first try to use incline
then if equal inclination 1 then steps_uh_penalty
else if equal inclination -1 then steps_dh_penalty
else steps_dh_penalty # no incline tag, assume step is really downhill
else if highway=track|bridleway
then if dh_use_tracks then dh_track_penalty
else dh_penalty
else if highway=cycleway then add dh_penalty 0.5
else if route=ferry then 1 # ferries are handled through initialcost, so no need to add cosfactory here
else 40 # default for any other highway type not handled above
)
else 0 # no special handling for downhill selected, flat costfactor will be used instead
---context:node # following code refers to node tags
assign defaultaccess =
if access=
then
(
if and barrier=gate use_uncertain_gates then true
else if barrier=gate|fence|door|wall then false
else true
)
else
(
if access=private|no
then false
else true
)
assign bikeaccess =
or nodeaccessgranted=yes
if bicycle=
then
(
if vehicle= then defaultaccess
else
(
if vehicle=private|no then false
else true
)
)
else
(
if bicycle=private|no|dismount then false
else true
)
assign footaccess =
or bicycle=dismount
if foot= then defaultaccess
else if foot=private|no then false
else true
assign initialcost =
add if highway=traffic_signals then 100
else 0
if ( and ( or bikeaccess footaccess ) ( not highway=elevator ) )
then
(
if ( or ( not ford= ) highway=ford ) then ( multiply 100 ford_penalty )
else 0
)
# switch or access=private
# or bicycle=private
# or vehicle=private
# foot=private
# multiply 100 private_penalty # access with penalty
else 1000000