From 4c9a956d6d77cc256005b0c2e16c4e7bfa8251be Mon Sep 17 00:00:00 2001 From: zaphod77 Date: Fri, 15 Nov 2024 21:31:19 -0600 Subject: [PATCH] Update gamestart.c Really fix stupid mini select nonsense with rando and tomoyo. --- src/game/gamestart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/gamestart.c b/src/game/gamestart.c index 0ba0d9a..4b5cb00 100644 --- a/src/game/gamestart.c +++ b/src/game/gamestart.c @@ -3395,7 +3395,7 @@ void versusInit(int32_t player) { // re-initialize start_nextc start_nextc[player]=0; // continuing sets start_nextc to stage_nextc. this undoes this to avoid breaking the FOLLOWING replay. // tomoyoのパターン #1.60c7l9 - if( ((gameMode[player] == 6) && (!randommode[player])) || (nextblock ==11)|| ((p_nextblock ==11)&&(gameMode[player] == 5))) { + if( (!getPushState(player, BTN_B) && (gameMode[player] == 6) && (!randommode[player])) || (nextblock ==11)|| ((p_nextblock ==11)&&(gameMode[player] == 5))) { if(start_stage[player] < 100){ //通常 // use sakura bag. len = YGS2kStrLen(nextb_list);