From 2d51b09908a0c8fa9963c512572568f3175785dc Mon Sep 17 00:00:00 2001 From: nightmareci <46542221+nightmareci@users.noreply.github.com> Date: Wed, 7 Aug 2024 11:50:12 -0700 Subject: [PATCH] Update README.md --- README.md | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/README.md b/README.md index a0bc0b6..b060831 100644 --- a/README.md +++ b/README.md @@ -255,8 +255,7 @@ This option isn't available in all IDEs, however. - Port to use SDL 2.0 so it (probably) works on all SDL 2.0-supported platforms. - Change to a CMake build system. - Convert all source code from C++ to C. - - Convert source code to UTF-8, so the Japanese comments are easy to work with - on modern systems. Text strings used in-game remain Shift-JIS, though. + - Convert everything to UTF-8. - Move the script sources from merely being included in gamestart.c, out to being individually compiled. Massively improves compile time on multi-core, bad-single-threaded-performance systems. @@ -286,9 +285,6 @@ This repository will be maintained for bug fixes, non-new-content enhancements - Implement automated packaging of builds. At least support Windows, macOS, and desktop Linux. - - Add a prerecorded copy of the default MIDI music and corresponding support - for the "simple" BGM type for non-MIDI formats, as an option for systems - without immediately working MIDI playback. ## Definitely Not Legal Advice