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*** Unhandled NullPointerException: update/render error #356

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jacuwtf opened this issue Feb 11, 2021 · 0 comments
Open

*** Unhandled NullPointerException: update/render error #356

jacuwtf opened this issue Feb 11, 2021 · 0 comments

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@jacuwtf
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jacuwtf commented Feb 11, 2021

update/render error

ver 0.5.2
os Windows 10 (amd64)
jre 1.8.0_281 (Oracle Corporation)
trace

java.lang.NullPointerException
	at yugecin.opsudance.sbv2.MoveStoryboard.onPreRenderUpdate(MoveStoryboard.java:101)
	at yugecin.opsudance.core.state.OverlayOpsuState.preRenderUpdate(OverlayOpsuState.java:41)
	at yugecin.opsudance.core.state.ComplexOpsuState.preRenderUpdate(ComplexOpsuState.java:127)
	at itdelatrisu.opsu.states.game.Game.preRenderUpdate(Game.java:739)
	at yugecin.opsudance.core.DisplayContainer.run(DisplayContainer.java:280)
	at yugecin.opsudance.OpsuDance.rungame(OpsuDance.java:75)
	at yugecin.opsudance.OpsuDance.start(OpsuDance.java:53)
	at yugecin.opsudance.core.Entrypoint.main(Entrypoint.java:80)

info dump

> DisplayContainer dump
OpenGL version: 4.6.0 - Build 26.20.100.7925(Intel)
state is Game
> BaseOpsuState dump
isDirty: false
> Game dump
beatmap:  setid 791845 beatmapid 1661048 name cYsmix - Little Knight [Insane]
objectidx: 0
time: 0ms
< DisplayContainer
tNextState is null
loading sound: none
playing map:  setid 791845 beatmapid 1661048 name cYsmix - Little Knight [Insane]
 at time 0 

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