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info_player_team1(2) should replace info_player_deathmatch functionality #15

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KOYK opened this issue May 8, 2022 · 2 comments
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@KOYK
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KOYK commented May 8, 2022

Apparently info_player_team1 and info_player_team2 only work once when a player joins a ctf game,
and then re-spawning players use info_player_deathmatch to spawn.

This results on having players from red team spawn inside the blue team's base, and vice versa.
Due to using info_player_deathmatch as spawn points and not info_player_team 1-2.

Also in more detail:
Screenshot taken from tastyspleen.net
image

@NeonKnightOA
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Any concrete cases? CTF supports entities-only editing, so that can be fixable.

@KOYK
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KOYK commented May 10, 2022

Can't get more concrete than that, test it out by playing CTF or make a map and test the entities mentioned.

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