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Compatibility with Dedicated Server? #25

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Alabester55 opened this issue May 26, 2022 · 1 comment
Open

Compatibility with Dedicated Server? #25

Alabester55 opened this issue May 26, 2022 · 1 comment

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@Alabester55
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Alabester55 commented May 26, 2022

I'm currently using this mod with dedicated server, but it seems there is a problem for file pathing.

As for normal games, valheim_Data is normal path.
but for dedicated server - valheim_server_Data is normal path!

Can you branch this mod for dedicated server version?

P.S Attaching BepInEx Logs :

[Message: BepInEx] BepInEx 5.4.19.0 - valheim_server (5/25/2022 4:06:41 AM)
[Info : BepInEx] Running under Unity vUnknown (post-2017)
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Linux
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.19.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Info : BepInEx] Detected Unity version: v2019.4.31f1
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 7 plugins to load
[Warning: BepInEx] Skipping [ValheimVRM 1.1.1.0] because of process filters (valheim.exe)
[Info : BepInEx] Loading [PlantEverything 1.11.3]

Currently I'm using multiple mods, but It seems it's not root cause of this problem.

@SDUBZ
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SDUBZ commented Jan 1, 2023

this is a client mod because its skin based

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