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Trying to add MoreOptionsButton (UnityEngine.UI.Image) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.
UnityEngine.UI.Graphic:set_color (UnityEngine.Color)
SimpleFileBrowser.UISkin:ApplyTo (UnityEngine.UI.Text,UnityEngine.Color) (at Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs:556)
SimpleFileBrowser.UISkin:ApplyTo (UnityEngine.UI.InputField) (at Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs:568)
SimpleFileBrowser.FileBrowser:RefreshSkin () (at Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs:1290)
SimpleFileBrowser.FileBrowser:Awake () (at Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs:880)
It has not caused a problem so far but I figured I would bring it up just in case.
Reproduction steps
Add package and Meta XR Core and All-in-One SDKs
Take SimpleFileBrowserCanvas prefab and add to hierarchy
Change canvas render mode to "world space"
Right click gameobject > Interaction SDK > Add Ray Interation to Canvas
Platform specs
Unity version: 2022.3.7f1
Platform: Android
Device: Windows 10 laptop
How did you download the plugin: Package Manager
The text was updated successfully, but these errors were encountered:
Thank you for bringing this to my attention. This plugin unfortunately suffers from this strange issue (related bug report that I've submitted) and I think the only definitive solution would be to rebuild the SimpleFileBrowserCanvas prefab from scratch. I'm thinking of updating the plugin from Unity 5.6 to 2019 LTS in the future and I might rebuild the prefab during that time. We shall see.
Description of the bug
I'm getting an error whenever I click play:
Trying to add MoreOptionsButton (UnityEngine.UI.Image) for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.
UnityEngine.UI.Graphic:set_color (UnityEngine.Color)
SimpleFileBrowser.UISkin:ApplyTo (UnityEngine.UI.Text,UnityEngine.Color) (at Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs:556)
SimpleFileBrowser.UISkin:ApplyTo (UnityEngine.UI.InputField) (at Assets/Plugins/SimpleFileBrowser/Scripts/UISkin.cs:568)
SimpleFileBrowser.FileBrowser:RefreshSkin () (at Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs:1290)
SimpleFileBrowser.FileBrowser:Awake () (at Assets/Plugins/SimpleFileBrowser/Scripts/FileBrowser.cs:880)
It has not caused a problem so far but I figured I would bring it up just in case.
Reproduction steps
Add package and Meta XR Core and All-in-One SDKs
Take SimpleFileBrowserCanvas prefab and add to hierarchy
Change canvas render mode to "world space"
Right click gameobject > Interaction SDK > Add Ray Interation to Canvas
Platform specs
The text was updated successfully, but these errors were encountered: