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webvr_panorama.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>three.js webvr - panorama</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no">
<!-- Origin Trial Token, feature = WebVR (For Chrome M62+), origin = https://threejs.org, expires = 2018-07-25 -->
<meta http-equiv="origin-trial" data-feature="WebVR (For Chrome M62+)" data-expires="2018-07-25" content="AtW06hJFoVWUJTZf5gqymMIlrR60JJi5MsSe44qsHjrCmzDUNmvaTtAVg+K9O9jFpjJtn/W9jvG//hHHaq5HcQoAAABQeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJWUjEuMU02MiIsImV4cGlyeSI6MTUzMjUyNjI5OH0=">
<!-- Origin Trial Token, feature = WebXR Device API, origin = https://threejs.org, expires = 2018-07-21 -->
<meta http-equiv="origin-trial" data-feature="WebXR Device API" data-expires="2018-07-21" content="Anlf1R/bCOUxOEgGI/9TWuzHHNxBMfZSTUMDCN7cLwDj2gpLwgA1K0DPwOzO/O0Jwaur5bsHo7k9KXx+6g+82wIAAABQeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkRldmljZSIsImV4cGlyeSI6MTUzMjE2NjIyNX0=">
<!-- Origin Trial Token, feature = WebXR Gamepad Support, origin = https://threejs.org, expires = 2018-07-21 -->
<meta http-equiv="origin-trial" data-feature="WebXR Gamepad Support" data-expires="2018-07-21" content="ArDsXbwATKHPmvQiPlEIWNCt4DlEjB7bLj9vOgoNmL8r38U+wQNYZyUvjQIqqzgACciUUuAnxluTIL7nNkI89gcAAABYeyJvcmlnaW4iOiJodHRwczovL3RocmVlanMub3JnOjQ0MyIsImZlYXR1cmUiOiJXZWJYUkdhbWVwYWRTdXBwb3J0IiwiZXhwaXJ5IjoxNTMyMTY2MjI1fQ==">
<style>
html, body {
background-color: #000;
margin: 0px;
padding: 0px;
overflow: hidden;
}
</style>
</head>
<body>
<script src="../build/three.js"></script>
<script src="js/vr/WebVR.js"></script>
<script>
var camera;
var renderer;
var scene;
init();
animate();
function init() {
renderer = new THREE.WebGLRenderer();
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.vr.enabled = true;
renderer.vr.userHeight = 0; // TOFIX
document.body.appendChild( renderer.domElement );
document.body.appendChild( WEBVR.createButton( renderer, { frameOfReferenceType: 'head-model' } ) );
//
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera( 90, window.innerWidth / window.innerHeight, 1, 1000 );
camera.layers.enable( 1 );
var geometry = new THREE.CubeGeometry( 100, 100, 100 );
geometry.scale( 1, 1, - 1 );
var textures = getTexturesFromAtlasFile( "textures/cube/sun_temple_stripe_stereo.jpg", 12 );
var materials = [];
for ( var i = 0; i < 6; i ++ ) {
materials.push( new THREE.MeshBasicMaterial( { map: textures[ i ] } ) );
}
var skyBox = new THREE.Mesh( geometry, materials );
skyBox.layers.set( 1 );
scene.add( skyBox );
var materialsR = [];
for ( var i = 6; i < 12; i ++ ) {
materialsR.push( new THREE.MeshBasicMaterial( { map: textures[ i ] } ) );
}
var skyBoxR = new THREE.Mesh( geometry, materialsR );
skyBoxR.layers.set( 2 );
scene.add( skyBoxR );
window.addEventListener( 'resize', onWindowResize, false );
}
function getTexturesFromAtlasFile( atlasImgUrl, tilesNum ) {
var textures = [];
for ( var i = 0; i < tilesNum; i ++ ) {
textures[ i ] = new THREE.Texture();
}
var loader = new THREE.ImageLoader();
loader.load( atlasImgUrl, function ( imageObj ) {
var canvas, context;
var tileWidth = imageObj.height;
for ( var i = 0; i < textures.length; i ++ ) {
canvas = document.createElement( 'canvas' );
context = canvas.getContext( '2d' );
canvas.height = tileWidth;
canvas.width = tileWidth;
context.drawImage( imageObj, tileWidth * i, 0, tileWidth, tileWidth, 0, 0, tileWidth, tileWidth );
textures[ i ].image = canvas
textures[ i ].needsUpdate = true;
}
} );
return textures;
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
}
function animate() {
renderer.setAnimationLoop( render );
}
function render() {
renderer.render( scene, camera );
}
</script>
</body>
</html>