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Skin Fixer (fixes modding of skin.shpk) #328

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merged 3 commits into from
Aug 30, 2023

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Exter-N
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@Exter-N Exter-N commented Aug 27, 2023

Trades correctness of rendering with any modded skin.shpk for a theoretical performance impact that, in practice, seems unnoticeable both in framerate and in CPU usage, even in the middle of Limsa.

Also adds a few things to the Debug tab.

`SafeResourceHandle` wraps a `ResourceHandle*` with auto `IncRef` / `DecRef`, to further help prevent leaks.
@Ottermandias Ottermandias merged commit f238049 into xivdev:master Aug 30, 2023
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I changed the event to use the Communication Event instead of the GameEventManager for DrawObjectCreated, because that already has the collection.

@Exter-N Exter-N deleted the feature/skin-shpk-fixer branch August 30, 2023 19:10
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2 participants