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attach.go
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attach.go
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package mail
import (
"encoding/base64"
"errors"
"io/ioutil"
"mime"
"path/filepath"
)
// File represents the file that can be added to the email message.
// You can add attachment from file in path, from base64 string or from []byte.
// You can define if attachment is inline or not.
// Only one, Data, B64Data or FilePath is supported. If multiple are set, then
// the first in that order is used.
type File struct {
// FilePath is the path of the file to attach.
FilePath string
// ContentID is the contentID of the attachment. Optional. Used instead of Name to look up inline attachment in the body if provided.
ContentID string
// Name is the name of file in attachment. Required for Data and B64Data. Optional for FilePath.
Name string
// MimeType of attachment. If empty then is obtained from Name (if not empty) or FilePath. If cannot obtained, application/octet-stream is set.
MimeType string
// B64Data is the base64 string to attach.
B64Data string
// Data is the []byte of file to attach.
Data []byte
// Inline defines if attachment is inline or not.
Inline bool
}
type attachType int
const (
attachData attachType = iota
attachB64
attachFile
)
// Attach allows you to add an attachment to the email message.
// The attachment can be inlined
func (email *Email) Attach(file *File) *Email {
if email.Error != nil {
return email
}
var name = file.Name
var mimeType = file.MimeType
// if no alternative name was provided, get the filename
if len(name) == 0 && len(file.FilePath) > 0 {
_, name = filepath.Split(file.FilePath)
}
// get the mimetype
if mimeType == "" {
mimeType = mime.TypeByExtension(filepath.Ext(name))
if mimeType == "" {
mimeType = "application/octet-stream"
}
}
attachTy, err := getAttachmentType(file, email.AllowEmptyAttachments)
if err != nil {
email.Error = errors.New("Mail Error: Failed to add attachment with following error: " + err.Error())
return email
}
file.Name = name
file.MimeType = mimeType
switch attachTy {
case attachData:
email.attachData(file)
case attachB64:
email.Error = email.attachB64(file)
case attachFile:
email.Error = email.attachFile(file)
}
return email
}
func getAttachmentType(file *File, allowEmptyAttachments bool) (attachType, error) {
// 1- data
// 2- base64
// 3- file
// first check if Data
if len(file.Data) > 0 {
// data requires a name
if len(file.Name) == 0 {
return 0, errors.New("attach from bytes requires a name")
}
return attachData, nil
}
// check if base64
if len(file.B64Data) > 0 {
// B64Data requires a name
if len(file.Name) == 0 {
return 0, errors.New("attach from base64 string requires a name")
}
return attachB64, nil
}
// check if file
if len(file.FilePath) > 0 {
return attachFile, nil
}
if allowEmptyAttachments && len(file.Name) != 0 {
return attachData, nil
}
return 0, errors.New("empty attachment")
}
// attachB64 does the low level attaching of the files but decoding base64
func (email *Email) attachB64(file *File) error {
// decode the string
dec, err := base64.StdEncoding.DecodeString(file.B64Data)
if err != nil {
return errors.New("Mail Error: Failed to decode base64 attachment with following error: " + err.Error())
}
email.attachData(&File{
Name: file.Name,
MimeType: file.MimeType,
Data: dec,
Inline: file.Inline,
})
return nil
}
func (email *Email) attachFile(file *File) error {
data, err := ioutil.ReadFile(file.FilePath)
if err != nil {
return errors.New("Mail Error: Failed to add file with following error: " + err.Error())
}
email.attachData(&File{
Name: file.Name,
MimeType: file.MimeType,
Data: data,
Inline: file.Inline,
})
return nil
}
// attachData does the low level attaching of the in-memory data
func (email *Email) attachData(file *File) {
// use inlines and attachments because is necessary to know if message has related parts and mixed parts
if file.Inline {
email.inlines = append(email.inlines, file)
} else {
email.attachments = append(email.attachments, file)
}
}