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[Feature] Animations per item #31

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Havoclivekiller opened this issue May 19, 2021 · 4 comments
Closed

[Feature] Animations per item #31

Havoclivekiller opened this issue May 19, 2021 · 4 comments
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enhancement New feature or request

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@Havoclivekiller
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Allow an override to the animations per item. There are some weapons like grenades or different types of melee weapons that would benefit from a different animation (or none at all).

I think you could either add another tab in the item sheet or have these settings under the Configuration tab.

@wrycu wrycu added the enhancement New feature or request label May 19, 2021
wrycu pushed a commit that referenced this issue May 20, 2021
* identify item being used in each roll

#31
@wrycu wrycu self-assigned this May 20, 2021
@wrycu
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wrycu commented May 21, 2021

I'm working on implementing this.

wrycu pushed a commit that referenced this issue May 21, 2021
* read flag data set on a per-item basis and use that instead of generic skill setting
* NOTE: this doesn't deal with setting the data -  that's still pending

#31
wrycu pushed a commit that referenced this issue May 22, 2021
* working animation per item (MVP)

#31
@wrycu
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wrycu commented May 22, 2021

I've got it working, but have a bit of work left to do to clean things up. Here's how it looks:

image

image

It's not entirely ideal since you can't set it from the item sheet itself, but I couldn't find a clean way to do it without a ton of work.

@Havoclivekiller
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Sure. Let's hope it will work without issues. Good job.

wrycu pushed a commit that referenced this issue May 23, 2021
* add localization support
* update UI icon
* add UI messages on success and failure

#31
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wrycu commented May 23, 2021

Done. Will be released in 0.1.8.

@wrycu wrycu closed this as completed May 23, 2021
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