-
Notifications
You must be signed in to change notification settings - Fork 13
/
cardGameUnity.sln
22 lines (22 loc) · 970 Bytes
/
cardGameUnity.sln
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "cardGameUnity", "cardGameUnity.csproj", "{B8DE1880-647A-3248-9CA3-90A505E9E78F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B8DE1880-647A-3248-9CA3-90A505E9E78F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B8DE1880-647A-3248-9CA3-90A505E9E78F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B8DE1880-647A-3248-9CA3-90A505E9E78F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B8DE1880-647A-3248-9CA3-90A505E9E78F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal