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AFRAME example does not work on Oculus #14

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tony056 opened this issue Jun 26, 2018 · 2 comments
Open

AFRAME example does not work on Oculus #14

tony056 opened this issue Jun 26, 2018 · 2 comments

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@tony056
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tony056 commented Jun 26, 2018

My friend and I tried the aframe example on Oculus Go and Oculus Rift.
It turns out that the framerate dropped to 5 FPSish on Oculus Go browser and the scene is all white while entering the VR mode on Oculus Rift with Firefox browser.
We are wondering that is there any configuration to adjust or it has some issues with Oculus devices?
Looking forward to hearing back from you!

Thanks
Tony

@wizgrav
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wizgrav commented Jun 27, 2018

@tony056 unfortunately I don't have a vr hmd handy where I am right now, but we could do some remote debugging, contact me at [email protected] to do a hangouts, if you're interested

@elbobo
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elbobo commented Jun 7, 2019

Hi, I have experience the same issue.

The effects work until you go into VR mode, then the screen is black (in both default browser and firefox reality)

Also related, including #blendoutline in effects causes the whole oculus to slow down dramatically

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