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Releases: wduda/TravelWindowII

v1.0.6beta

04 Jan 16:01
6ceb0f6
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  • added dependency to Turbine libraries to plugincompendium file (enhancement)
  • changed Shire and Rivendell skill labels to be closer to user expectations (Shire (Store), Shire (Racial), Rivendell (Store)) (bugfix)
  • fixed Premium house skill in German client (bugfix)
  • fixed about 30 skills in German client that were not working before (bugfix)

v1.0.5beta

02 Jan 21:56
ee4b144
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  • removed references to setting the glan vraig map and the obsolete map home for now (GUI improvement)
  • cleaned up internal naming of variables to better differentiate skill names and skill labels used by plugin (internal)
  • made pulldownlist, enable options and sort options use labels instead of skill names (GUI improvement)
  • changed sort list box to use the full option window size better (GUI improvement)
  • redid all English skill labels and hopefully fixed all English skill names so skills should work (bugfix/improvement)
  • fixed some German skill names, most of these are still broken (bugfix)
  • added temporary labels for French Return Home skills (improvement)
  • dropped support for Russian translation since that is obsolete (internal)
  • removed unobtainable Return Home 12 skill (bugfix)
  • introduced support for Travel To Kinship members home skill (improvement)
  • made plugin run in own memory compartment for more stability (internal)
  • reintroduced Warden class enum (internal)
  • improved check for unlearned skills to include Return Home skills (improvement)
  • cleaned up the handling of character race so only one racial skill shows up in options and code is cleaner (bugfix/internal)
  • replaced some deprecated methods

v1.0.3beta

23 Dec 15:25
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Release to fix the issue of Plugin Compendium mistaking Travel Window II for Travel Window.

v1.0.2beta

23 Dec 15:26
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Some small French language fixes and code cleanup.