Releases: wduda/TravelWindowII
Releases · wduda/TravelWindowII
v1.0.6beta
- added dependency to Turbine libraries to plugincompendium file (enhancement)
- changed Shire and Rivendell skill labels to be closer to user expectations (Shire (Store), Shire (Racial), Rivendell (Store)) (bugfix)
- fixed Premium house skill in German client (bugfix)
- fixed about 30 skills in German client that were not working before (bugfix)
v1.0.5beta
- removed references to setting the glan vraig map and the obsolete map home for now (GUI improvement)
- cleaned up internal naming of variables to better differentiate skill names and skill labels used by plugin (internal)
- made pulldownlist, enable options and sort options use labels instead of skill names (GUI improvement)
- changed sort list box to use the full option window size better (GUI improvement)
- redid all English skill labels and hopefully fixed all English skill names so skills should work (bugfix/improvement)
- fixed some German skill names, most of these are still broken (bugfix)
- added temporary labels for French Return Home skills (improvement)
- dropped support for Russian translation since that is obsolete (internal)
- removed unobtainable Return Home 12 skill (bugfix)
- introduced support for Travel To Kinship members home skill (improvement)
- made plugin run in own memory compartment for more stability (internal)
- reintroduced Warden class enum (internal)
- improved check for unlearned skills to include Return Home skills (improvement)
- cleaned up the handling of character race so only one racial skill shows up in options and code is cleaner (bugfix/internal)
- replaced some deprecated methods
v1.0.3beta
Release to fix the issue of Plugin Compendium mistaking Travel Window II for Travel Window.
v1.0.2beta
Some small French language fixes and code cleanup.