2.4.0 - Leap Year Starting Year and Bug Fixes
Leap Year Starting Year
A new setting has been added to the leap year settings that allows you to set the year that leap years start on.
An example of this would a calendar that has a leap year every 4 years but the first leap year should be on year 1 and the next on year 5 etc. Setting this option to 1 would allow for this scenario.
Bug Fixes
- Fixed a bug when the Use Game Time For Chat Message Timestamps setting is enable, messages by non GM players would not have an in game time associated with it. (#531)
- Fixed a bug in the PF2E system when using the Use Game Time For Chat Message Timestamps setting the timestamps would be the incorrect time. (#534, #539)
- Fixed an issue with the migration script when migrating from a Foundry v9 world to a Foundry v11 world.
Translation Updates
Thank you to the follow people for making updates to Simple Calendars translations:
- Jakub (Polish)
Documentation Changes
- Added documentation for the new Leap Year Starting Year setting.
- Updated the FAQ section Why Is Simple Calendar not in Sync with X module/system? to better word any issues with specific systems or modules.
- Added a new FAQ Simple Calendar Says "There is an active combat/combats running" but there are no combats running.