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Game.sln
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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 Express for Windows Phone
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game", "Game\Game\Game.csproj", "{CE419D02-76CC-427B-946C-B176A61B5EF9}"
EndProject
Project("{96E2B04D-8817-42C6-938A-82C39BA4D311}") = "GameContent", "Game\GameContent\GameContent.contentproj", "{902B7877-3BF0-4A12-AF14-D99ACD3C1A50}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{CE419D02-76CC-427B-946C-B176A61B5EF9}.Debug|x86.ActiveCfg = Debug|x86
{CE419D02-76CC-427B-946C-B176A61B5EF9}.Debug|x86.Build.0 = Debug|x86
{CE419D02-76CC-427B-946C-B176A61B5EF9}.Release|x86.ActiveCfg = Release|x86
{CE419D02-76CC-427B-946C-B176A61B5EF9}.Release|x86.Build.0 = Release|x86
{902B7877-3BF0-4A12-AF14-D99ACD3C1A50}.Debug|x86.ActiveCfg = Debug|x86
{902B7877-3BF0-4A12-AF14-D99ACD3C1A50}.Release|x86.ActiveCfg = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal