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Cargo.toml
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[package]
name = "modelz"
version = "0.1.5"
edition = "2021"
author = "Alexander Medvedev"
description = "A library to load various 3D file formats into a shared, in-memory representation"
readme = "README.md"
license = "MIT"
keywords = ["gltf", "obj", "assimp", "ply", "stl"]
categories = ["rendering::data-formats", "graphics", "game-development"]
repository = "https://github.com/ventengine/Modelz"
[badges]
actively-developed = {}
[features]
default = ["obj", "gltf", "stl", "ply"]
obj = ["dep:tobj"]
gltf = ["dep:gltf"]
stl = ["dep:stl_io"]
ply = ["dep:ply-rs"]
[dependencies]
log = "0.4"
# glTF 2.0
gltf = {version = "1.4.0", optional = true }
# OBJ Wavefront
tobj = { version = "4.0.0", default-features = false, features = ["async"], optional = true }
# STL
stl_io = { version = "0.8.0", optional = true }
# PLY
ply-rs = { version = "0.1.3", optional = true }