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display.hpp
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display.hpp
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/*
** sdl.hh
** Login : <[email protected]>
** Started on Mon Jan 14 16:42:14 2008 Jean-Baptiste MOURET
** $Id$
**
** Copyright (C) 2008 Jean-Baptiste MOURET
** This program is free software; you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation; either version 2 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SDL_HH_
# define SDL_HH_
#include <iostream>
#include <fstream>
#include <vector>
#include <list>
#include <valarray>
#include <stdio.h>
#include <unistd.h>
#ifdef USE_SDL
#include <SDL.h>
#endif
#include "map.hpp"
#include "robot.hpp"
#include <boost/shared_ptr.hpp>
namespace fastsim {
class Display {
public:
#ifdef USE_SDL
Display(const boost::shared_ptr<Map>& m, const Robot& r);
~Display() {
SDL_FreeSurface(_map_bmp);
SDL_FreeSurface(_screen);
SDL_Quit();
}
void update();
void update_map() {
_blit_map();
}
int save_BMP(const char *file) {
return SDL_SaveBMP(_screen,file);
}
#else
Display(const boost::shared_ptr<Map>& m, const Robot& r) : _map(m), _robot(r) {}
~Display() {}
void update() {}
void update_map() {}
int save_BMP(const char *file) { assert(0); }
#endif
protected:
const boost::shared_ptr<Map>& _map;
const Robot& _robot;
#ifdef USE_SDL
void _events();
void _bb_to_sdl(const Robot::BoundingBox& bb,
SDL_Rect *r) {
r->x = (Sint16) _map->real_to_pixel(bb.x);
r->y = (Sint16) _map->real_to_pixel(bb.y);
r->w = (Sint16) _map->real_to_pixel(bb.w);
r->h = (Sint16) _map->real_to_pixel(bb.h);
}
void _quit() {
SDL_Quit();
exit(0);
}
void _put_pixel(SDL_Surface* surf,
Uint32 color, unsigned x, unsigned y) {
if (x >= surf->w || x < 0 || y >= surf->h || y < 0)
return;
Uint32 *bufp = (Uint32*)surf->pixels + y * surf->pitch / 4 + x;
*bufp = color;
}
void _put_pixel(SDL_Surface* surf,
unsigned x, unsigned y,
Uint8 r, Uint8 g, Uint8 b) {
_put_pixel(surf, SDL_MapRGB(surf->format, r, g, b), x, y);
}
void _blit_map();
// used by _circle
void _circle_points(SDL_Surface* surf,
int cx, int cy, int x, int y, Uint32 color);
void _circle(SDL_Surface* surf,
int x_center, int y_center, int radius,
Uint8 r, Uint8 g, Uint8 b) {
_circle(surf, x_center, y_center, radius, SDL_MapRGB(surf->format, r, g, b));
}
void _circle(SDL_Surface* surf,
int x_center, int y_center, int radius,
Uint32 color);
//
void _disc(SDL_Surface* surf,
int x_center, int y_center, int radius,
Uint8 r, Uint8 g, Uint8 b) {
_disc(surf, x_center, y_center, radius, SDL_MapRGB(surf->format, r, g, b));
}
void _disc(SDL_Surface* surf,
int x_center, int y_center, int radius,
Uint32 color);
//
void _line(SDL_Surface* surf, int x0, int y0, int x1, int y1,
Uint8 r, Uint8 g, Uint8 b) {
_line(surf, x0, y0, x1, y1, SDL_MapRGB(surf->format, r, g, b));
}
void _line(SDL_Surface* surf, int x0, int y0, int x1, int y1,
Uint32 color);
void _try_pixel(bool& res,
SDL_Surface* surf,
Uint32 color,
int x, int y);
//
Uint32 _color_from_id(SDL_Surface* surf, int id);
// disp sensor values
void _disp_bb();
void _disp_goals();
void _disp_switches();
void _disp_radars();
void _disp_bumpers();
void _disp_lasers();
void _disp_light_sensors();
void _disp_camera();
//
int _w, _h;
SDL_Surface* _screen, *_map_bmp;
SDL_Rect _prev_bb;
#endif
};
}
#endif /* !SDL_HH_ */