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mc.html
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mc.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Try Minecraft Online - eClient</title>
<link rel="stylesheet" href="style.css">
<link rel="icon" type="image/x-icon" href="mc.ico">
</head>
<body onload="typeWriter()">
<div class="nav" >
<a class="gog" href="index.html"><img src="mc.ico" width="50px" height="50px"></a>
<a class="sus1" href="lite.html">Lite</a>
<a class="sus" style="margin-left:20px;" href="download.html">Download</a>
<a class="sus" style="margin-left:20px;" href="mc.html">Try Minecraft</a>
</div>
<center>
<h1 id="dude"></h1>
</center>
<div class="box1" onclick="five()">
<h2 style="font-size:35px;">Minecraft 1.5.2</h1>
<p>Launches Minecraft 1.5.2 in the browser window.</p>
</div>
<div class="box2" onclick="eight()">
<h2 style="font-size:35px;">Minecraft 1.8</h1>
<p>Launches Minecraft 1.8 in the browser window.</p>
</div>
<div class="box2" onclick="eightee()">
<h2 style="font-size:35px;">Minecraft 1.18</h1>
<p>Launches Minecraft 1.18 in the browser window.</p>
</div>
</body>
<script>
function five() {
window.open("minecraft-1.5.2.html", "_blank");
}
function eight(){
window.open("1.8/index.html", "_blank");
}
function eightee(){
window.open("1.18/index.html", "_blank");
}
var i = 0;
var txt = 'Try Minecraft.';
var speed = 120;
function typeWriter() {
if (i < txt.length) {
document.getElementById("dude").innerHTML += txt.charAt(i);
i++;
setTimeout(typeWriter, speed);
}
}
typeWriter();
</script>
</html>