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test_InteractiveObject.py
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test_InteractiveObject.py
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# This file is part of pyOCCT which provides Python bindings to the OpenCASCADE
# geometry kernel.
#
# Copyright (C) 2016-2018 Laughlin Research, LLC
# Copyright (C) 2021 Trevor Laughlin and the pyOCCT contributors
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
import unittest
from OCCT.AIS import AIS_InteractiveContext, AIS_InteractiveObject
from OCCT.Aspect import Aspect_DisplayConnection
from OCCT.OpenGl import OpenGl_GraphicDriver
from OCCT.V3d import V3d_Viewer
try:
display_connection = Aspect_DisplayConnection()
except RuntimeError:
display_connection = None
class InteractiveObject(AIS_InteractiveObject):
called_compute = False
called_compute_selection = False
def Compute(self, prs_mgr, pres, mode):
self.called_compute = True
def ComputeSelection(self, pres, mode):
self.called_compute_selection = True
@unittest.skipIf(display_connection is None, "No display connection")
class Test_InteractiveObject(unittest.TestCase):
"""
Test for V3d_View class.
"""
@classmethod
def setUpClass(cls):
"""
Set up with a V3d_View.
"""
driver = cls._driver = OpenGl_GraphicDriver(display_connection)
viewer = cls._viewer = V3d_Viewer(driver)
cls._view = viewer.CreateView()
cls._context = AIS_InteractiveContext(viewer)
def test_Compute(self):
"""
Test V3d_View::ChangeRenderingParams.
"""
view = self._view
context = self._context
# Make sure compute is called
ais_object = InteractiveObject()
self.assertFalse(ais_object.called_compute)
self.assertFalse(ais_object.called_compute_selection)
context.Display(ais_object, True)
self.assertTrue(ais_object.called_compute)
self.assertTrue(ais_object.called_compute_selection)
if __name__ == '__main__':
unittest.main()