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Suggestion: 3D layer for armor model (Helmet). #44
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Gonna put this back to On Hold. I don't think this is worth the effort to implement. The armor in mc is nearly fully flat with barely any edges that would use this feature, and most places would be incorrect(like on the arms/boots). |
Is that part used for vanilla armor? I know that they can technically have stuff there, but does vanilla do that anywhere? |
Kinda. By using resourcepacks to replace the vanilla armor yes. The vanilla armor itself dont use. (most resourcepacks and armor mods use it) |
I second this! the perfectly thin armor has always bothered me. |
Amazing would be if the armor models could be rendered in the same way.
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