Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mo' Bends - models update / compatibility addon #109

Open
juleklO opened this issue May 31, 2023 · 2 comments
Open

Mo' Bends - models update / compatibility addon #109

juleklO opened this issue May 31, 2023 · 2 comments

Comments

@juleklO
Copy link

juleklO commented May 31, 2023

Hey there!

I was wondering if it would be possible to make the mod compatible with the Mo' Bends mod that in short divides the playermodel into more parts.

Your mod seems to render the 3d layer 'attached' at the bottom of player appendices, whereas Mo' Bends separates these into two separate objects, that move independently.

  • The result can be best seen right around the top of player's arms while running or sneaking, the models are visibly poking out there.

Keep up the great work!

@tr7zw
Copy link
Owner

tr7zw commented May 31, 2023

It would be possible. This mod has API to get and create layers, and then they need to be bent/split in two and rendered at the correct place. But afaik Mo Bends is still stuck in 1.12, isn't it? Or was there progress on the port to modern versions/fabric?

@NovaLynxie
Copy link

Noticed this issue report while browsing for another bug. According to the developer's discord server, I can confirm there is some progress to modern versions, at least as far as MC 1.16.5. Unsure if there are any builds available though.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

3 participants