Paint Drying is CLI adventure game that shows example of State Pattern using C#, .NET 7.0, OOP and Implements Scenes.
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Updated
Jan 29, 2024 - C#
Paint Drying is CLI adventure game that shows example of State Pattern using C#, .NET 7.0, OOP and Implements Scenes.
Using evolutionary algorithms to simulate population progression, gene inheritance and species coexistence in artificially created environment
This repository contains a demonstration of an advanced Enemy AI system implemented in Unity using the A* pathfinding algorithm and the State Pattern.
Examples of design patterns in C#
A pinball game is implemented with state pattern and singleton pattern applied.
A TDD Exercise with .NET8, xUnit, FluentAssertion.🛰️Design Patterns: Factory Method, State, Command
Home tasks from design patterns course.
Vending machine simulator using State design pattern
Fun little website to play different types of Sudoku games. Written in C# using Blazor and a variety of design patterns
Galaxy simulation written in C# using UWP
A chase simulation implemented in Unity using the state pattern
An example of a state pattern with EF Core and persistent state in SQL Server
🎓 Home tasks from design patterns course
This project is expected to cater daily need of consumers, who can place their orders with any nearby retailers which can be located through tool.
This Kata was resolved by implementing the State Design Pattern.
Design Patterns (.NET C#)
This is a project with some basic implementations of design patterns in .net. It is meant to be a guide to the reasoning and insight to the popular design patterns
C# & WinAPI instead of AHK. This app is suitable for situations, where you want to create/change some hotkeys for programs, but they don't support such possibilities. You just need to add your app processor and key handlers to the Accelerators project. Currently, the win-service project doesn't work, but the console app does.
Design Patterns for C# (Gang of Four)
Repository with an example of using the "State" pattern
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