Graphics algorithms from scratch, following Gabriel Gambetta's textbook.
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Updated
Sep 8, 2023 - C++
Graphics algorithms from scratch, following Gabriel Gambetta's textbook.
A lightweight, cross-platform C++ creative-coding framework
A Nassi-Shneiderman diagram generator for pseudocode
A 3D graphics engine, developed for fun.
In this project we have drawn the 2D FCIT logo using Java and primitives of OpenGJ(JOGL) Then we applied an animation to it
A Qt based application where all basic algorithms for computer graphics have been implemented
Exploration of Graphics Programming with Rust.
small linear algebra library, ray marcher, and in progress path tracer
random computer graphics algorithms
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