Game development environment for the KITSUNETSUKI project
-
Updated
Jul 4, 2024 - C
Game development environment for the KITSUNETSUKI project
Space Invaders replica recreated on the console with a scoring system, moving enemies/projectiles and hit detection
Pacman remade on the console, with powerups, ghosts ai and collision mechanics.
having fun with a toy project using raylib bullet tcl and sqlite
A RaceCar game called Sandy Shores using Bullet, OpenGL and SDL.
A nice racing car game made with Bullet Physics library
An open-source DEM simulation system named REATICLE for granular materials, is a fork of open-source impulse-based physics engine Bullet, which is carried out on open-source 3D creation suite Blender platform
minimal Bullet Physics sample with CMake, GLFW, GLEW and GLM
First project in a year of games. The theme for the game created in January is Snowy!
A custom game engine written in C++ / DirectX 11.
Add a description, image, and links to the bullet-physics topic page so that developers can more easily learn about it.
To associate your repository with the bullet-physics topic, visit your repo's landing page and select "manage topics."