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vectorAdd.cpp
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/* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of NVIDIA CORPORATION nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* Vector addition: C = A + B.
*
* This sample is a very basic sample that implements element by element
* vector addition. It is the same as the sample illustrating Chapter 2
* of the programming guide with some additions like error checking.
*/
#include <stdio.h>
#include <cmath>
// For the CUDA runtime routines (prefixed with "cuda_")
#include <cuda.h>
#include <cuda_runtime.h>
// helper functions and utilities to work with CUDA
#include <helper_functions.h>
#include <nvrtc_helper.h>
/**
* Host main routine
*/
int main(int argc, char **argv) {
char *cubin, *kernel_file;
size_t cubinSize;
kernel_file = sdkFindFilePath("vectorAdd_kernel.cu", argv[0]);
compileFileToCUBIN(kernel_file, argc, argv, &cubin, &cubinSize, 0);
CUmodule module = loadCUBIN(cubin, argc, argv);
CUfunction kernel_addr;
checkCudaErrors(cuModuleGetFunction(&kernel_addr, module, "vectorAdd"));
// Print the vector length to be used, and compute its size
int numElements = 50000;
size_t size = numElements * sizeof(float);
printf("[Vector addition of %d elements]\n", numElements);
// Allocate the host input vector A
float *h_A = reinterpret_cast<float *>(malloc(size));
// Allocate the host input vector B
float *h_B = reinterpret_cast<float *>(malloc(size));
// Allocate the host output vector C
float *h_C = reinterpret_cast<float *>(malloc(size));
// Verify that allocations succeeded
if (h_A == NULL || h_B == NULL || h_C == NULL) {
fprintf(stderr, "Failed to allocate host vectors!\n");
exit(EXIT_FAILURE);
}
// Initialize the host input vectors
for (int i = 0; i < numElements; ++i) {
h_A[i] = rand() / static_cast<float>(RAND_MAX);
h_B[i] = rand() / static_cast<float>(RAND_MAX);
}
// Allocate the device input vector A
CUdeviceptr d_A;
checkCudaErrors(cuMemAlloc(&d_A, size));
// Allocate the device input vector B
CUdeviceptr d_B;
checkCudaErrors(cuMemAlloc(&d_B, size));
// Allocate the device output vector C
CUdeviceptr d_C;
checkCudaErrors(cuMemAlloc(&d_C, size));
// Copy the host input vectors A and B in host memory to the device input
// vectors in device memory
printf("Copy input data from the host memory to the CUDA device\n");
checkCudaErrors(cuMemcpyHtoD(d_A, h_A, size));
checkCudaErrors(cuMemcpyHtoD(d_B, h_B, size));
// Launch the Vector Add CUDA Kernel
int threadsPerBlock = 256;
int blocksPerGrid = (numElements + threadsPerBlock - 1) / threadsPerBlock;
printf("CUDA kernel launch with %d blocks of %d threads\n", blocksPerGrid,
threadsPerBlock);
dim3 cudaBlockSize(threadsPerBlock, 1, 1);
dim3 cudaGridSize(blocksPerGrid, 1, 1);
void *arr[] = {reinterpret_cast<void *>(&d_A), reinterpret_cast<void *>(&d_B),
reinterpret_cast<void *>(&d_C),
reinterpret_cast<void *>(&numElements)};
checkCudaErrors(cuLaunchKernel(kernel_addr, cudaGridSize.x, cudaGridSize.y,
cudaGridSize.z, /* grid dim */
cudaBlockSize.x, cudaBlockSize.y,
cudaBlockSize.z, /* block dim */
0, 0, /* shared mem, stream */
&arr[0], /* arguments */
0));
checkCudaErrors(cuCtxSynchronize());
// Copy the device result vector in device memory to the host result vector
// in host memory.
printf("Copy output data from the CUDA device to the host memory\n");
checkCudaErrors(cuMemcpyDtoH(h_C, d_C, size));
// Verify that the result vector is correct
for (int i = 0; i < numElements; ++i) {
if (fabs(h_A[i] + h_B[i] - h_C[i]) > 1e-5) {
fprintf(stderr, "Result verification failed at element %d!\n", i);
exit(EXIT_FAILURE);
}
}
printf("Test PASSED\n");
// Free device global memory
checkCudaErrors(cuMemFree(d_A));
checkCudaErrors(cuMemFree(d_B));
checkCudaErrors(cuMemFree(d_C));
// Free host memory
free(h_A);
free(h_B);
free(h_C);
printf("Done\n");
return 0;
}