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theme.go
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theme.go
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//go:generate fyne bundle -o bundled.go GochiHand.ttf
//go:generate fyne bundle -append -o bundled.go Icon.png
package main
import (
"image/color"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/theme"
)
type myTheme struct {
}
func (m *myTheme) Color(n fyne.ThemeColorName, v fyne.ThemeVariant) color.Color {
switch n {
case theme.ColorNameBackground:
if v == theme.VariantLight {
return &color.NRGBA{R: 0xF0, G: 0xE9, B: 0x9B, A: 0xFF}
}
return &color.NRGBA{R: 0x37, G: 0x2B, B: 0x09, A: 0xFF}
case theme.ColorNameForeground:
if v == theme.VariantLight {
return &color.NRGBA{R: 0x46, G: 0x3A, B: 0x11, A: 0xFF}
}
return &color.NRGBA{R: 0xF0, G: 0xE9, B: 0x9B, A: 0xFF}
case theme.ColorNamePrimary:
return &color.NRGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xAA}
case theme.ColorNameFocus:
return &color.NRGBA{R: 0xff, G: 0xff, B: 0xff, A: 0x66}
}
return theme.DefaultTheme().Color(n, v)
}
func (m *myTheme) Font(s fyne.TextStyle) fyne.Resource {
return resourceGochiHandTtf
}
func (m *myTheme) Icon(n fyne.ThemeIconName) fyne.Resource {
return theme.DefaultTheme().Icon(n)
}
func (m *myTheme) Size(n fyne.ThemeSizeName) float32 {
if n == theme.SizeNameText {
return theme.DefaultTheme().Size(n) + 4
}
return theme.DefaultTheme().Size(n)
}