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Greetings. I downloaded XCode 9.4.1 and as you mentioned, it compiles quake3-ios without errors and warnings.
But soon, I understand you didnt change readme file since the first release of Quake3-iOS. Therefore I cant compile your latest source code, then, I downloaded your oldest. Everything was going well until entering a game. In fact, application was compiled, menu was working fine,
but after choosing specified map, it just crashes.
I discovered crash logs and found that:
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000000
I really don't know what to do, I didn't change source code in any way, I just put
baseq3 inside the project. It seems to
be a memory management error. To be frank I am not even macOS user so I have no clue what to do. tomkidd, I just ask for your help, how to get rid off this error? I am looking forward for your answer.
The text was updated successfully, but these errors were encountered:
Greetings. I downloaded XCode 9.4.1 and as you mentioned, it compiles quake3-ios without errors and warnings.
But soon, I understand you didnt change readme file since the first release of Quake3-iOS. Therefore I cant compile your latest source code, then, I downloaded your oldest. Everything was going well until entering a game. In fact, application was compiled, menu was working fine,
but after choosing specified map, it just crashes.
I discovered crash logs and found that:
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Subtype: KERN_INVALID_ADDRESS at 0x0000000000000000
I really don't know what to do, I didn't change source code in any way, I just put
baseq3 inside the project. It seems to
be a memory management error. To be frank I am not even macOS user so I have no clue what to do. tomkidd, I just ask for your help, how to get rid off this error? I am looking forward for your answer.
The text was updated successfully, but these errors were encountered: