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:description "Riverend rendering and animation system"
:long-description "A light (but slow) animation framework, which originally grew out of Paul Graham's Ray tracing program in his book /ANSI Common Lisp/."
:serial t
:components ((:file "src/package")
(:file "src/utilities")
(:file "src/tracer")
(:file "src/ball")
(:file "src/tri")
(:file "src/env"))
:depends-on ("zpng"
"3d-vectors"
"3d-matrices"))
;; Organizational notes:
;; Tracer contains the ray-tracing code, and definitions
;; for the 3d types that it handles. Methods for these are in