2021-01 : TimC worked thru the Official Apple Swift UI Tutorial, finishing on 2021-02-04! 🥳
This repository tracks the code from beginning to end, but does not 100% match Apple. Included are some of my experiments, minor UI tweaks, and extra notes/comments for my future-self and others.
I also made copious notes in a Dropbox Paper Doc; shared with a few others who are working thru the tutorial.
If you'd like to join that group, please reach out to me.
- A lot of SwiftUI concepts packed into a concise tutorial!
- Documentation and web-based presentation are elegant and helpful.
- Instructions are generally easy to follow.
- The code all works!
- Some of the sections, especially near the end, were perhaps too dense.
- Assumption seems to be that audience has previuos iOS/UiKit experience, and quite a bit of Swift too.
- A few sections were not explained in detail, so I spent extra time researching to understand the concepts better.
- Apples time estimate of 4 hours 25 min seem overly optimistic. (Many sections took me easily 5x to 10x longer.)
I highly recommend this tutorial for developers new to SwiftUI, or simply interested in iOS/MacOS/WatchOS development.
By the end of the tutorial, you'll gain basic knowledge of SwiftUI components, layouts, integration with UIKit, and data handling technigues. The project shows how to share components & views between iOS (iPhone/iPad), WatchOS, and MacOS.
The final applications show it is possible to build professional-looking mobile & desktop apps in the Apple ecosystem, and it's fun too!
-Tim