diff --git a/README.md b/README.md index 89ed818c7..30c518e05 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ [![PyPI version](https://badge.fury.io/py/tilelang.svg)](https://badge.fury.io/py/tilelang) [![Ask DeepWiki](https://deepwiki.com/badge.svg)](https://deepwiki.com/tile-ai/tilelang) [![Discord](https://img.shields.io/badge/Discord-%235865F2.svg?logo=discord&logoColor=white)](https://discord.gg/TUrHyJnKPG) -[![Puzzles](https://img.shields.io/badge/🧩_Learn-TileLang_Puzzles-blueviolet)](LINK_HERE) +[![Puzzles](https://img.shields.io/badge/🧩_Learn-TileLang_Puzzles-blueviolet)](https://github.com/tile-ai/tilelang-puzzles) Tile Language (**tile-lang**) is a concise domain-specific language designed to streamline the development of high-performance GPU/CPU kernels (e.g., GEMM, Dequant GEMM, FlashAttention, LinearAttention). By employing a Pythonic syntax with an underlying compiler infrastructure on top of [TVM](https://tvm.apache.org/), tile-lang allows developers to focus on productivity without sacrificing the low-level optimizations necessary for state-of-the-art performance.