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variation.go
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variation.go
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package ffclient
import (
"fmt"
"maps"
"github.com/thomaspoignant/go-feature-flag/exporter"
"github.com/thomaspoignant/go-feature-flag/ffcontext"
"github.com/thomaspoignant/go-feature-flag/internal/flag"
"github.com/thomaspoignant/go-feature-flag/model"
)
const (
errorFlagNotAvailable = "flag %v is not present or disabled"
errorWrongVariation = "wrong variation used for flag %v"
)
// BoolVariation return the value of the flag in boolean.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func BoolVariation(flagKey string, ctx ffcontext.Context, defaultValue bool) (bool, error) {
return ff.BoolVariation(flagKey, ctx, defaultValue)
}
// BoolVariation return the value of the flag in boolean.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) BoolVariation(flagKey string, ctx ffcontext.Context, defaultValue bool) (bool, error) {
res, err := g.BoolVariationDetails(flagKey, ctx, defaultValue)
return res.Value, err
}
// BoolVariationDetails return the details of the evaluation for boolean flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func BoolVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue bool) (
model.VariationResult[bool], error) {
return ff.BoolVariationDetails(flagKey, ctx, defaultValue)
}
// BoolVariationDetails return the details of the evaluation for boolean flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) BoolVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue bool,
) (model.VariationResult[bool], error) {
res, err := getVariation[bool](g, flagKey, ctx, defaultValue, "bool")
notifyVariation(g, flagKey, ctx, res)
return res, err
}
// IntVariation return the value of the flag in int.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func IntVariation(flagKey string, ctx ffcontext.Context, defaultValue int) (int, error) {
return ff.IntVariation(flagKey, ctx, defaultValue)
}
// IntVariation return the value of the flag in int.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) IntVariation(flagKey string, ctx ffcontext.Context, defaultValue int) (int, error) {
res, err := g.IntVariationDetails(flagKey, ctx, defaultValue)
return res.Value, err
}
// IntVariationDetails return the details of the evaluation for int flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func IntVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue int) (model.VariationResult[int], error) {
return ff.IntVariationDetails(flagKey, ctx, defaultValue)
}
// IntVariationDetails return the details of the evaluation for int flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) IntVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue int,
) (model.VariationResult[int], error) {
res, err := getVariation[int](g, flagKey, ctx, defaultValue, "int")
notifyVariation(g, flagKey, ctx, res)
return res, err
}
// Float64Variation return the value of the flag in float64.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func Float64Variation(flagKey string, ctx ffcontext.Context, defaultValue float64) (float64, error) {
return ff.Float64Variation(flagKey, ctx, defaultValue)
}
// Float64Variation return the value of the flag in float64.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) Float64Variation(flagKey string, ctx ffcontext.Context, defaultValue float64) (float64, error) {
res, err := g.Float64VariationDetails(flagKey, ctx, defaultValue)
return res.Value, err
}
// Float64VariationDetails return the details of the evaluation for float64 flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func Float64VariationDetails(flagKey string, ctx ffcontext.Context, defaultValue float64,
) (model.VariationResult[float64], error) {
return ff.Float64VariationDetails(flagKey, ctx, defaultValue)
}
// Float64VariationDetails return the details of the evaluation for float64 flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) Float64VariationDetails(flagKey string, ctx ffcontext.Context, defaultValue float64,
) (model.VariationResult[float64], error) {
res, err := getVariation[float64](g, flagKey, ctx, defaultValue, "float64")
notifyVariation(g, flagKey, ctx, res)
return res, err
}
// StringVariation return the value of the flag in string.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func StringVariation(flagKey string, ctx ffcontext.Context, defaultValue string) (string, error) {
return ff.StringVariation(flagKey, ctx, defaultValue)
}
// StringVariation return the value of the flag in string.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) StringVariation(flagKey string, ctx ffcontext.Context, defaultValue string) (string, error) {
res, err := g.StringVariationDetails(flagKey, ctx, defaultValue)
return res.Value, err
}
// StringVariationDetails return the details of the evaluation for string flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func StringVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue string,
) (model.VariationResult[string], error) {
return ff.StringVariationDetails(flagKey, ctx, defaultValue)
}
// StringVariationDetails return the details of the evaluation for string flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) StringVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue string,
) (model.VariationResult[string], error) {
res, err := getVariation[string](g, flagKey, ctx, defaultValue, "string")
notifyVariation(g, flagKey, ctx, res)
return res, err
}
// JSONArrayVariation return the value of the flag in []interface{}.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func JSONArrayVariation(flagKey string, ctx ffcontext.Context, defaultValue []interface{}) ([]interface{}, error) {
return ff.JSONArrayVariation(flagKey, ctx, defaultValue)
}
// JSONArrayVariation return the value of the flag in []interface{}.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) JSONArrayVariation(
flagKey string, ctx ffcontext.Context, defaultValue []interface{},
) ([]interface{}, error) {
res, err := g.JSONArrayVariationDetails(flagKey, ctx, defaultValue)
return res.Value, err
}
// JSONArrayVariationDetails return the details of the evaluation for []interface{} flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func JSONArrayVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue []interface{},
) (model.VariationResult[[]interface{}], error) {
return ff.JSONArrayVariationDetails(flagKey, ctx, defaultValue)
}
// JSONArrayVariationDetails return the details of the evaluation for []interface{} flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) JSONArrayVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue []interface{},
) (model.VariationResult[[]interface{}], error) {
res, err := getVariation[[]interface{}](g, flagKey, ctx, defaultValue, "[]interface{}")
notifyVariation(g, flagKey, ctx, res)
return res, err
}
// JSONVariation return the value of the flag in map[string]interface{}.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func JSONVariation(
flagKey string, ctx ffcontext.Context, defaultValue map[string]interface{},
) (map[string]interface{}, error) {
return ff.JSONVariation(flagKey, ctx, defaultValue)
}
// JSONVariation return the value of the flag in map[string]interface{}.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) JSONVariation(
flagKey string, ctx ffcontext.Context, defaultValue map[string]interface{},
) (map[string]interface{}, error) {
res, err := g.JSONVariationDetails(flagKey, ctx, defaultValue)
return res.Value, err
}
// JSONVariationDetails return the details of the evaluation for map[string]interface{} flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
func JSONVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue map[string]interface{},
) (model.VariationResult[map[string]interface{}], error) {
return ff.JSONVariationDetails(flagKey, ctx, defaultValue)
}
// JSONVariationDetails return the details of the evaluation for []interface{} flag.
// An error is return if you don't have init the library before calling the function.
// If the key does not exist we return the default value.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) JSONVariationDetails(flagKey string, ctx ffcontext.Context, defaultValue map[string]interface{},
) (model.VariationResult[map[string]interface{}], error) {
res, err := getVariation[map[string]interface{}](g, flagKey, ctx, defaultValue, "bool")
notifyVariation(g, flagKey, ctx, res)
return res, err
}
// RawVariation return the raw value of the flag (without any types).
// This raw result is mostly used by software built on top of go-feature-flag such as
// go-feature-flag relay proxy.
// If you are using directly the library you should avoid calling this function.
// Note: Use this function only if you are using multiple go-feature-flag instances.
func (g *GoFeatureFlag) RawVariation(flagKey string, ctx ffcontext.Context, sdkDefaultValue interface{},
) (model.RawVarResult, error) {
res, err := getVariation[interface{}](g, flagKey, ctx, sdkDefaultValue, "interface{}")
notifyVariation(g, flagKey, ctx, res)
return model.RawVarResult(res), err
}
// getFlagFromCache try to get the flag from the cache.
// It returns an error if the cache is not init or if the flag is not present or disabled.
func (g *GoFeatureFlag) getFlagFromCache(flagKey string) (flag.Flag, error) {
f, err := g.cache.GetFlag(flagKey)
if err != nil {
return f, fmt.Errorf(errorFlagNotAvailable, flagKey)
}
return f, nil
}
// CollectEventData is collecting events and sending them to the data exporter to be stored.
func (g *GoFeatureFlag) CollectEventData(event exporter.FeatureEvent) {
if g != nil && g.dataExporter != nil {
// Add event in the exporter
g.dataExporter.AddEvent(event)
}
}
// notifyVariation is logging the evaluation result for a flag
// if no logger is provided in the configuration we are not logging anything.
func notifyVariation[T model.JSONType](
g *GoFeatureFlag,
flagKey string,
ctx ffcontext.Context,
result model.VariationResult[T],
) {
if result.TrackEvents {
event := exporter.NewFeatureEvent(ctx, flagKey, result.Value, result.VariationType, result.Failed, result.Version,
"SERVER")
g.CollectEventData(event)
}
}
// getVariation is the internal generic func that handle the logic of a variation the result will always
// contain a valid model.VariationResult
// nolint:funlen
func getVariation[T model.JSONType](
g *GoFeatureFlag, flagKey string, evaluationCtx ffcontext.Context, sdkDefaultValue T, expectedType string,
) (model.VariationResult[T], error) {
if g == nil {
return model.VariationResult[T]{
Value: sdkDefaultValue,
VariationType: flag.VariationSDKDefault,
Failed: true,
Reason: flag.ReasonError,
ErrorCode: flag.ErrorCodeProviderNotReady,
Cacheable: false,
}, fmt.Errorf("go-feature-flag is not initialised, default value is used")
}
if g.config.Offline {
return model.VariationResult[T]{
Value: sdkDefaultValue,
VariationType: flag.VariationSDKDefault,
Failed: false,
Reason: flag.ReasonOffline,
Cacheable: false,
}, nil
}
f, err := g.getFlagFromCache(flagKey)
if err != nil {
varResult := model.VariationResult[T]{
Value: sdkDefaultValue,
VariationType: flag.VariationSDKDefault,
ErrorCode: flag.ErrorCodeFlagNotFound,
Failed: true,
Reason: flag.ReasonError,
Cacheable: false,
}
if f != nil {
varResult.TrackEvents = f.IsTrackEvents()
varResult.Version = f.GetVersion()
varResult.Metadata = f.GetMetadata()
}
return varResult, err
}
flagCtx := flag.Context{
DefaultSdkValue: sdkDefaultValue,
EvaluationContextEnrichment: maps.Clone(g.config.EvaluationContextEnrichment),
}
if g.config.Environment != "" {
flagCtx.AddIntoEvaluationContextEnrichment("env", g.config.Environment)
}
flagValue, resolutionDetails := f.Value(flagKey, evaluationCtx, flagCtx)
var convertedValue interface{}
switch value := flagValue.(type) {
case float64:
// this part ensures that we convert float64 value into int if we call IntVariation on a float64 value.
if expectedType == "int" {
convertedValue = int(value)
} else {
convertedValue = value
}
default:
convertedValue = value
}
var v T
switch val := convertedValue.(type) {
case T:
v = val
default:
if val != nil {
return model.VariationResult[T]{
Value: sdkDefaultValue,
VariationType: flag.VariationSDKDefault,
Reason: flag.ReasonError,
ErrorCode: flag.ErrorCodeTypeMismatch,
Failed: true,
TrackEvents: f.IsTrackEvents(),
Version: f.GetVersion(),
Metadata: f.GetMetadata(),
}, fmt.Errorf(errorWrongVariation, flagKey)
}
}
return model.VariationResult[T]{
Value: v,
VariationType: resolutionDetails.Variant,
Reason: resolutionDetails.Reason,
ErrorCode: resolutionDetails.ErrorCode,
ErrorDetails: resolutionDetails.ErrorMessage,
Failed: resolutionDetails.ErrorCode != "",
TrackEvents: f.IsTrackEvents(),
Version: f.GetVersion(),
Cacheable: resolutionDetails.Cacheable,
Metadata: constructMetadata(f, resolutionDetails),
}, nil
}
// constructMetadata is the internal generic func used to enhance model.VariationResult adding
// the targeting.rule's name (from configuration) to the Metadata.
// That way, it is possible to see when a targeting rule is match during the evaluation process.
func constructMetadata(f flag.Flag, resolutionDetails flag.ResolutionDetails) map[string]interface{} {
metadata := maps.Clone(f.GetMetadata())
if resolutionDetails.RuleName == nil || *resolutionDetails.RuleName == "" {
return metadata
}
if metadata == nil {
metadata = make(map[string]interface{})
}
metadata["evaluatedRuleName"] = *resolutionDetails.RuleName
return metadata
}