sod::Service
implementations to interact with crossbeam
queues.
ArrayQueuePusher
pushes to acrossbeam::queue::ArrayQueue
ArrayQueueForcePusher
force pushes to acrossbeam::queue::ArrayQueue
ArrayQueuePopper
pops from acrossbeam::queue::ArrayQueue
SegQueuePusher
pushes to acrossbeam::queue::SegQueue
SegQueuePopper
pops from acrossbeam::queue::SegQueue
Any of the services can be represented as an AsyncService
using self.into_async()
.
use crossbeam::queue::ArrayQueue;
use sod::{PollService, Service};
use sod_crossbeam::ArrayQueuePopper;
use std::{sync::Arc, time::Duration};
let q = Arc::new(ArrayQueue::<i32>::new(128));
let async_popper = ArrayQueuePopper::new(Arc::clone(&q)).into_mut();
sod::PollService
may encapsulate a ArrayQueuePopper
or SegQueuePopper
to provide a backoff mechanism to avoid busy-spinning the CPU in a poll loop.
use crossbeam::queue::ArrayQueue;
use sod::{idle::backoff, PollService, Service};
use sod_crossbeam::ArrayQueuePopper;
use std::{sync::Arc, time::Duration};
let q = Arc::new(ArrayQueue::<i32>::new(128));
let popper = PollService::new(ArrayQueuePopper::new(Arc::clone(&q)), backoff);
loop {
println!("received: {}", popper.process(()).unwrap());
}
sod::RetryService
may encapsulate a ArrayQueuePusher
to block and continuously retry pushing an element to an ArrayQueue
until it succeeds.
use crossbeam::queue::ArrayQueue;
use sod::{RetryService, Service, idle::yielding};
use sod_crossbeam::ArrayQueuePusher;
use std::sync::Arc;
let q = Arc::new(ArrayQueue::new(128));
let pusher = RetryService::new(ArrayQueuePusher::new(Arc::clone(&q)), yielding);
pusher.process(123).unwrap();
pusher.process(456).unwrap();