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Modloader menu not showing #97

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Foxxey opened this issue Sep 13, 2021 · 1 comment
Open

Modloader menu not showing #97

Foxxey opened this issue Sep 13, 2021 · 1 comment

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@Foxxey
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Foxxey commented Sep 13, 2021

========================== Mod Loader 0.3.7 ==========================

Game version: GTA III 1.0 UNK_REGION
Loading basic config file modloader/.data/config.ini

Parsing command line
No aScreen address, not injecting a menu

Looking for plugins...
Reading plugins.ini
Loading plugin module "gta3\std.asi.dll"
Plugin module "gta3\std.asi.dll" loaded as gta3.std.asi Jan 16 2018 17:44:17 by LINK/2012
Starting up plugin "gta3.std.asi"
CLEO library version 20005 found at "scripts\III.CLEO.asi"
Loading plugin module "gta3\std.bank.dll"
Plugin module "gta3\std.bank.dll" loaded as gta3.std.bank Nov 12 2016 18:52:34 by LINK/2012
Starting up plugin "gta3.std.bank"
Warning: Failed to startup plugin "gta3.std.bank", unloading it.
Unloading plugin "gta3.std.bank"
Loading plugin module "gta3\std.data.dll"
Plugin module "gta3\std.data.dll" loaded as gta3.std.data Nov 12 2016 18:52:35 by LINK/2012
Starting up plugin "gta3.std.data"
Loading plugin module "gta3\std.fx.dll"
Plugin module "gta3\std.fx.dll" loaded as gta3.std.fx Nov 12 2016 18:52:38 by LINK/2012
Starting up plugin "gta3.std.fx"
Loading plugin module "gta3\std.movies.dll"
Plugin module "gta3\std.movies.dll" loaded as gta3.std.movies Nov 12 2016 18:52:50 by LINK/2012
Starting up plugin "gta3.std.movies"
Loading plugin module "gta3\std.scm.dll"
Plugin module "gta3\std.scm.dll" loaded as gta3.std.scm Nov 12 2016 18:53:09 by LINK/2012
Starting up plugin "gta3.std.scm"
Loading plugin module "gta3\std.sprites.dll"
Plugin module "gta3\std.sprites.dll" loaded as gta3.std.sprites Nov 12 2016 18:53:10 by LINK/2012
Starting up plugin "gta3.std.sprites"
Loading plugin module "gta3\std.stream.dll"
Plugin module "gta3\std.stream.dll" loaded as gta3.std.stream Jan 16 2018 17:44:17 by LINK/2012
Starting up plugin "gta3.std.stream"
Loading plugin module "gta3\std.text.dll"
Plugin module "gta3\std.text.dll" loaded as gta3.std.text Nov 12 2016 18:52:34 by LINK/2012
Starting up plugin "gta3.std.text"
Loading plugin module "gta3\std.tracks.dll"
Plugin module "gta3\std.tracks.dll" loaded as gta3.std.tracks Nov 12 2016 18:52:33 by LINK/2012
Starting up plugin "gta3.std.tracks"
Warning: Failed to startup plugin "gta3.std.tracks", unloading it.
Unloading plugin "gta3.std.tracks"
Reading profile named "Default" at "modloader.ini".
Using profile named "Default".
Using profile named "Default"

Scanning mods at "modloader"...
Updating gta3.std.data state...
Done updating gta3.std.data state.
Starting up filesystem watcher...

Mod Loader has started up!

Opening file for streaming "MODELS\GTA3.IMG"
Loading splash sprite "mainsc1.txd"
Loading default vehicles handling "HANDLING.CFG"
Loading default surface adhesion limits "DATA\SURFACE.DAT"
Loading default ped stats "PEDSTATS.DAT"
Loading default time cycle properties "TIMECYC.DAT"

Shutting down Mod Loader...
Shutting down filesystem watcher...
Shutting down menu...
Unloading plugin "gta3.std.fx"
Unloading plugin "gta3.std.asi"
Unloading plugin "gta3.std.data"
Unloading plugin "gta3.std.movies"
Unloading plugin "gta3.std.scm"
Unloading plugin "gta3.std.text"
Unloading plugin "gta3.std.sprites"
Unloading plugin "gta3.std.stream"
Mod Loader has been shutdown.

@thelink2012
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Hi. Unfortunately GTA III doesn't have an in-game menu.

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