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Incorrect scale of some object images #344

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Wuzzy2 opened this issue Jan 13, 2020 · 4 comments
Open

Incorrect scale of some object images #344

Wuzzy2 opened this issue Jan 13, 2020 · 4 comments
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old-ui Happens in the old Qt based UI

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@Wuzzy2
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Wuzzy2 commented Jan 13, 2020

Some objects have a weird scale and appear distorted. Those appear either larger or smaller or they are oddly stretched.

This can be sen in various levels.

Afftected objects: VolleyBall, Goal, LeftRamp, RightRamp, Scenery (grass, borwn pit), ToyChest, IBeam, possibly others.

Version: f56fb9d in master branch. This is after the revert to the old UI.

@amarsman amarsman added the old-ui Happens in the old Qt based UI label Jan 13, 2020
@amarsman
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Let's use the old-ui and new-ui labels from now on

@Wuzzy2 Wuzzy2 mentioned this issue Jan 13, 2020
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@Wuzzy2
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Wuzzy2 commented Jan 13, 2020

More affected objects: BirchBar, ColaCrate.

@Wuzzy2
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Wuzzy2 commented Jan 14, 2020

It seems the game forcefully attempts to preserve the aspect ratio of the orginal SVG file. Because the aspect ratio of all images is the same as the original image.

Maybe this is related to a Qt update …

@Wuzzy2
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Wuzzy2 commented Jan 15, 2020

OK, this really seems to be related to a Qt update.
On my system, it now affects the stable version 0.9.3.1 as well. But I know for certain this version did NOT have this problem in the past. So very likely it changed after I updated Qt …

Time to dig into the Qt docs, I guess …

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