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It seems the game forcefully attempts to preserve the aspect ratio of the orginal SVG file. Because the aspect ratio of all images is the same as the original image.
OK, this really seems to be related to a Qt update.
On my system, it now affects the stable version 0.9.3.1 as well. But I know for certain this version did NOT have this problem in the past. So very likely it changed after I updated Qt …
Some objects have a weird scale and appear distorted. Those appear either larger or smaller or they are oddly stretched.
This can be sen in various levels.
Afftected objects: VolleyBall, Goal, LeftRamp, RightRamp, Scenery (grass, borwn pit), ToyChest, IBeam, possibly others.
Version: f56fb9d in
master
branch. This is after the revert to the old UI.The text was updated successfully, but these errors were encountered: