NOTE: Please download any releases from https://swift.im/releases.html, or as a Git checkout. The tarballs provided by GitHub will not build correctly.
Simply run ./scons Swift
on Linux, or ./scons Swift qt=/Users/username/Qt_installation_path/Qt/5.4.2/5.4/clang_64
on Mac OS X or scons.bat Swift qt=C:\path\to\qt
on Windows to build Swift.
This document only covers the general structure, project dependencies and building the Swift GUI application. More detailed information on building components, development, testing and packaging can be found in DEVELOPMENT.md.
- Swiften: A cross-platform C++ XMPP library.
- Swift: A Qt-based cross-platform desktop GUI client based on Swiften.
- Sluift: A XMPP scripting environment based on Lua and Swiften.
- Limber: A XMPP proxy server proxying zero-configuration (XEP-0174) to a connected XMPP client.
- Slimber: Qt and Cocoa frontends for Limber.
- SwiftTools: A collection of utilities for Swift.
Swift is known to work on Windows, Mac OS X, Linux and other Unix-like systems. However, we do not test the whole range of operating systems, especailly the huge amount of Linux and Unix-like systems. Swiften further has support for Android and iOS.
Platforms we officially test our releases on are listed below. We only test on default configurations and default desktops environments on Linux distributions.
- Swift
- Windows 7 to Windows 10
- Mac OS X 10.10 and Mac OS X 10.11
- Ubuntu 14.04 ( Trusty Tahr ) and Ubuntu 16.04 ( Xenial Xerus )
- Debian 8 ( jessie )
The Swift repository includes some third party dependencies in the 3rdParty directory to easy development. Third party dependencies not included are listed below:
- OpenSSL is required when building Swiften on Linux or Android
- Python (2.5 <= version < 3)
- Qt 5 and QtWebKit is required by Swift. Depending on platform, architecture, and compiler/IDE, you have the following options to fulfill this dependency:
- download and install the official binary Qt 5.5 release if it is available for your platform/architecture/compiler
- download and install the latest official binary Qt 5.7 release and download the matching Qt WebKit Technology Preview release for Qt 5.7 and copy/merge the folders with the matching folders of the previously installed Qt 5.7 installation
The Swift projects use the SCons build system for build configuration and Build execution. SCons is one of the included third party dependencies.
To build all Swift components simply run SCons. On Mac OS X and Linux you run the ./scons
command. On Windows you run the scons.bat
command in a Visual Studio developer shell.
On multi-processor systems, i.e. most desktop and server machines, you can use the -j NUMBER_OF_PARALLEL_TASKS
flag, or pass the max_jobs=1
to the scons
command to speed up build time. The max_jobs=1
argument will set the number of parallel tasks to the number of CPU cores available. Note that each parallel task increases the memory requirements for the overall build process.
- XCode (C++ 11 compiler) or Clang
- Qt 5: The binary release of Qt provided on https://www.qt.io/download-open-source/ works just fine.
After installing Qt, simply run ./scons qt=/Users/username/Qt_installation_path/Qt/5.4.2/5.4/clang_64 Swift
to build Swift. Afterwards you can find a runnable app bundle at Swift/QtUI/Swift.app
.
- Microsoft Visual Studio 2013 Express or later (C++11)
- Windows SDK
- Python (2.5 <= version < 3)
- Qt Open Source Edition
A binary release of Qt can be obtained from https://www.qt.io/download-open-source/. Make sure it matches the Visual Studio version you have installed.
Open a Developer Command Prompt. Depending on Windows version and Visual Studio version, this can be found in the Visual C++ Programs group, launch the Visual C++ command prompt, or search for Developer Command Prompt for VS2015 in the Windows start menu in more recent versions of Windows.
In the open command prompt add the Qt installation bin folder to the PATH
environment variable, by running set PATH=C:\path\to\qt\msvc2015\bin;%PATH%
. The Qt path is just an example; adjust it to your local installation.
Afterwards, in the command prompt, go to your checked out Swift directory and run scons.bat qt=C:\path\to\qt Swift
to build Swift. If you want to build a 64-bit version of Swift, this requires to have 64-bit versions of all dependencies, attach win_target_arch=x64_64
to the previous scons
command line.
To start Swift, simply change to Swift/QtUI
and run Swift.exe
.
On Linux Swift mainly depends on Qt and OpenSSL.
To install all required dependencies take a look at ./BuildTools/InstallSwiftDependencies.sh
. It is a script that supports various Linux distributions and will install the required system packages for building and running Swift.
On Unix/Linux SCons will use pkg-config
to determine the compiler and linker flags for Qt 5.
Note: The Qt that comes with your Linux distribution might not be up to date and may have issues with some desktop environments.
To build Swift, simply open a terminal, go to the project root and run ./scons Swift
. Afterwards you can start Swift by running ./Swift/QtUI/swift-im
.
To install Swift on the system (e.g. in the /usr/local
directory), run ./scons SWIFT_INSTALLDIR=/usr/local /usr/local
in the Swift project folder.