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Simple DNG viewer example with bullet3's OpenGLWindow + ImGui.

Requirements

  • premake5
  • OpenGL 2.x

Building

Build on Linux/MacOSX

$ premake5 gmake
$ make

Build on Windows

Confirmed build with Visual Studio 2015. Visual Studio 2013 may work.

> premake5 vs2015

Then, build generated .sln with Visual Studio.

Usage

$ ./bin/native/Release/view /path/to/file.dng

TODO

  • Clamp hight(otherwise Pinkish or Greenish pixel appear in saturated region)
  • Denoise(wavelet denoise, etc)
  • More advanced debayer

Licenses

This example uses following third party libraries.

  • ImGui : MIT
  • bt3gui : zlib like license
  • glew : BSD or MIT
  • nativefiledialog : See nativefiledialog/LICENSE for details.